gameserver.cals-tech.net
Online 145.40.189.174:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:44 UTC25d ago | 1 | – | running | 0 |
| Tue 29 Sep, 12:02 UTC30d ago | 1 | halved by day 1 | 4.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does gameserver.cals-tech.net rank against other Rust servers?
The last seven days of player hours place gameserver.cals-tech.net at #15,269, within the top 68% of all ranked servers.
How busy is gameserver.cals-tech.net?
Of its 10 slots, gameserver.cals-tech.net is using 0 right now. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on gameserver.cals-tech.net mean?
What the game's server browser reads from gameserver.cals-tech.net is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include gameserver.cals-tech.net?
On Rust Population, gameserver.cals-tech.net is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on gameserver.cals-tech.net?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on gameserver.cals-tech.net?
Too few wipes are on record for gameserver.cals-tech.net to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 23 hours ago the current world was made.
Settings
Which map does gameserver.cals-tech.net run?
gameserver.cals-tech.net uses a map the game generates: procedural.
What are the rules and settings on gameserver.cals-tech.net?
Nothing in gameserver.cals-tech.net's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does gameserver.cals-tech.net run?
Rust network protocol 2635 and build 168909 on Linux is what gameserver.cals-tech.net uses. The protocol must match for you to join, and Steam updates it for you.
Is gameserver.cals-tech.net online, and how reliable is it?
gameserver.cals-tech.net is up and running at the moment. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is gameserver.cals-tech.net located?
No region is published by gameserver.cals-tech.net. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 145.40.189.174:28015 is where it lives.
How to join
How do I join gameserver.cals-tech.net?
Either enter client.connect 145.40.189.174:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.