FFA Rust POLAND 4Netplayers
Online 146.0.44.242:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:02 UTC26d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does FFA Rust POLAND 4Netplayers rank against other Rust servers?
Over the past week it ranks #8,725 for player hours, which puts FFA Rust POLAND 4Netplayers in the top 39% of all ranked servers.
How busy is FFA Rust POLAND 4Netplayers?
Of its 14 slots, FFA Rust POLAND 4Netplayers is using 0 right now. Seven days of counting give an average of 0 players and a peak of 2. The busiest hour in the last 48 was 07:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on FFA Rust POLAND 4Netplayers mean?
These are the tags FFA Rust POLAND 4Netplayers publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp14 (Max players): You can join up to 14 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include FFA Rust POLAND 4Netplayers?
On Rust Population, FFA Rust POLAND 4Netplayers is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on FFA Rust POLAND 4Netplayers?
Averaged over recent wipes, 6 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on FFA Rust POLAND 4Netplayers?
Too few wipes are on record for FFA Rust POLAND 4Netplayers to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does FFA Rust POLAND 4Netplayers run?
The map on FFA Rust POLAND 4Netplayers is procedural, made by the game at size 2,000 from seed 65464563. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on FFA Rust POLAND 4Netplayers?
No gather rate appears in the name of FFA Rust POLAND 4Netplayers. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does FFA Rust POLAND 4Netplayers run?
Rust network protocol 2635 and build 168909 on Linux is what FFA Rust POLAND 4Netplayers uses. The protocol must match for you to join, and Steam updates it for you.
Does FFA Rust POLAND 4Netplayers run smoothly?
The last 48 hours saw an average of 30 server fps, with 30 as the lowest. Up to 18,086 entities were present, counting buildings, deployables and everything else. Up to 1,347 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is FFA Rust POLAND 4Netplayers online, and how reliable is it?
FFA Rust POLAND 4Netplayers is up and running at the moment. Judging by the uptime it reports, the last restart was about 21 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 17 September 2026, Rust Population saw it for the first time.
Where is FFA Rust POLAND 4Netplayers located?
Nothing in the tags says where FFA Rust POLAND 4Netplayers is, but its name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 146.0.44.242:28015.
How to join
How do I join FFA Rust POLAND 4Netplayers?
Open the console with F1 in Rust and enter client.connect 146.0.44.242:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.