4Netplayers Rust Ritterhuder-Server
Offline 146.0.46.152:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 4Netplayers Rust Ritterhuder-Server rank against other Rust servers?
Over the past week it ranks #15,405 for player hours, which puts 4Netplayers Rust Ritterhuder-Server in the top 69% of all ranked servers.
How busy is 4Netplayers Rust Ritterhuder-Server?
4Netplayers Rust Ritterhuder-Server is offline at this count; we last saw it 6 days 6 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on 4Netplayers Rust Ritterhuder-Server mean?
What the game's server browser reads from 4Netplayers Rust Ritterhuder-Server is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include 4Netplayers Rust Ritterhuder-Server?
These Rust Population lists include 4Netplayers Rust Ritterhuder-Server: Community servers, field-listed and PvE servers, counted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on 4Netplayers Rust Ritterhuder-Server?
The record holds too few of 4Netplayers Rust Ritterhuder-Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days 12 hours ago, that is how long the current world has stood.
Map and rules
Which map does 4Netplayers Rust Ritterhuder-Server run?
The map on 4Netplayers Rust Ritterhuder-Server is procedural, made by the game at size 4,000 from seed 1234567890. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on 4Netplayers Rust Ritterhuder-Server?
The name tells you nothing about gather rates: 4Netplayers Rust Ritterhuder-Server states none. Eight players per group is the default, and it applies here. This server runs pve, no player combat. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does 4Netplayers Rust Ritterhuder-Server run?
On Linux, 4Netplayers Rust Ritterhuder-Server runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is 4Netplayers Rust Ritterhuder-Server online, and how reliable is it?
Offline at the moment, 4Netplayers Rust Ritterhuder-Server was last seen 6 days 6 hours ago. It was up 24% of the time over the last 7 full days, 41 out of 168 hours. On 7 October 2026, Rust Population saw it for the first time.
Where is 4Netplayers Rust Ritterhuder-Server located?
No region is published by 4Netplayers Rust Ritterhuder-Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 146.0.46.152:28015.
How to join
How do I join 4Netplayers Rust Ritterhuder-Server?
To connect directly, open Rust's console with F1 and type client.connect 146.0.46.152:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.