Rust PopulationField survey · Rust servers
Observing 59,433 players 11,750 servers 3,457 with someone on 136 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,405habitat unknownfirst seen 7 Oct 2026

4Netplayers Rust Ritterhuder-Server

Offline 146.0.46.152:28015 checked 6d ago

pve

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,405
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does 4Netplayers Rust Ritterhuder-Server rank against other Rust servers?

Over the past week it ranks #15,405 for player hours, which puts 4Netplayers Rust Ritterhuder-Server in the top 69% of all ranked servers.

How busy is 4Netplayers Rust Ritterhuder-Server?

4Netplayers Rust Ritterhuder-Server is offline at this count; we last saw it 6 days 6 hours ago. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on 4Netplayers Rust Ritterhuder-Server mean?

What the game's server browser reads from 4Netplayers Rust Ritterhuder-Server is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include 4Netplayers Rust Ritterhuder-Server?

These Rust Population lists include 4Netplayers Rust Ritterhuder-Server: Community servers, field-listed and PvE servers, counted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on 4Netplayers Rust Ritterhuder-Server?

The record holds too few of 4Netplayers Rust Ritterhuder-Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days 12 hours ago, that is how long the current world has stood.

Map and rules

Which map does 4Netplayers Rust Ritterhuder-Server run?

The map on 4Netplayers Rust Ritterhuder-Server is procedural, made by the game at size 4,000 from seed 1234567890. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on 4Netplayers Rust Ritterhuder-Server?

The name tells you nothing about gather rates: 4Netplayers Rust Ritterhuder-Server states none. Eight players per group is the default, and it applies here. This server runs pve, no player combat. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does 4Netplayers Rust Ritterhuder-Server run?

On Linux, 4Netplayers Rust Ritterhuder-Server runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.

Is 4Netplayers Rust Ritterhuder-Server online, and how reliable is it?

Offline at the moment, 4Netplayers Rust Ritterhuder-Server was last seen 6 days 6 hours ago. It was up 24% of the time over the last 7 full days, 41 out of 168 hours. On 7 October 2026, Rust Population saw it for the first time.

Where is 4Netplayers Rust Ritterhuder-Server located?

No region is published by 4Netplayers Rust Ritterhuder-Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 146.0.46.152:28015.

How to join

How do I join 4Netplayers Rust Ritterhuder-Server?

To connect directly, open Rust's console with F1 and type client.connect 146.0.46.152:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.