nameserver
Offline 146.158.108.12:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 09:51 UTC7d ago | 1 | – | running | 0 |
| Sun 18 Oct, 13:34 UTC10d ago | 0 | – | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does nameserver rank against other Rust servers?
By player hours over the last seven days, nameserver places at #13,141, within the top 59% of ranked servers.
How busy is nameserver?
nameserver is offline at this count; we last saw it 7 days 8 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include nameserver?
These Rust Population lists include nameserver: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on nameserver?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 2 hours into the latest wipe.
What is the wipe schedule on nameserver?
Too few wipes are on record for nameserver to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 7 days 9 hours ago, that is how long the current world has stood.
Map and rules
Which map does nameserver run?
A procedural map, generated by the game, is in use on nameserver.
What are the rules and settings on nameserver?
The name tells you nothing about gather rates: nameserver states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does nameserver run?
On Windows, nameserver runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is nameserver online, and how reliable is it?
Currently offline, nameserver was last seen 7 days 8 hours ago. It was up 2% of the time over the last 7 full days, 3 out of 168 hours. The first sighting by Rust Population was on 29 September 2026.
Where is nameserver located?
No region is published by nameserver. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 146.158.108.12:28015.
How to join
How do I join nameserver?
Either enter client.connect 146.158.108.12:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.