4Netplayers Rikerowe Granie
Offline 146.59.55.102:32700 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #621 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 06:09 UTC23d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 4Netplayers Rikerowe Granie rank against other Rust servers?
The last seven days of player hours place 4Netplayers Rikerowe Granie at #15,338, within the top 69% of all ranked servers. It places #621 among servers of the quad kind.
How busy is 4Netplayers Rikerowe Granie?
4Netplayers Rikerowe Granie is offline at this count; we last saw it 6 days 13 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on 4Netplayers Rikerowe Granie mean?
These are the tags 4Netplayers Rikerowe Granie publishes, as read by the game's server browser: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp10 (Max players): You can join up to 10 slots; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include 4Netplayers Rikerowe Granie?
On Rust Population, 4Netplayers Rikerowe Granie is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Wipe schedule
What does wipe day look like on 4Netplayers Rikerowe Granie?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on 4Netplayers Rikerowe Granie?
Its rhythm cannot be told yet: too few of 4Netplayers Rikerowe Granie's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 23 days 3 hours ago the current world was made.
Map and rules
Which map does 4Netplayers Rikerowe Granie run?
4Netplayers Rikerowe Granie uses a map the game generates, procedural, at size 4,000 with seed 1234567890. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on 4Netplayers Rikerowe Granie?
Nothing in 4Netplayers Rikerowe Granie's name says how gather works. 4 is the most a group can hold (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does 4Netplayers Rikerowe Granie run?
The setup is Rust network protocol 2634 and build 167781 on Linux for 4Netplayers Rikerowe Granie. Your game needs the same protocol to join; Steam takes care of updating it.
Is 4Netplayers Rikerowe Granie online, and how reliable is it?
Currently offline, 4Netplayers Rikerowe Granie was last seen 6 days 13 hours ago. Over the last 7 full days, 21 of 168 hours were online, or 12%. It was first seen by Rust Population on 13 September 2026.
Where is 4Netplayers Rikerowe Granie located?
No region is published by 4Netplayers Rikerowe Granie. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 146.59.55.102:32700.
Getting in
How do I join 4Netplayers Rikerowe Granie?
To connect directly, open Rust's console with F1 and type client.connect 146.59.55.102:32700; or press Launch Rust on this page and Steam opens Rust and joins for you.