Rusty Skulls
Online 147.135.31.203:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:33 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rusty Skulls rank against other Rust servers?
By player hours over the last seven days, Rusty Skulls places at #12,454, within the top 56% of ranked servers.
How busy is Rusty Skulls?
Of its 50 slots, Rusty Skulls is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on Rusty Skulls mean?
These are the tags Rusty Skulls publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rusty Skulls?
Rusty Skulls appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Rusty Skulls?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Rusty Skulls?
The force wipe is the only wipe Rusty Skulls takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days 9 hours ago, that is how long the current world has stood.
Settings
Which map does Rusty Skulls run?
A procedural map of size 3,000 from seed 169749001, generated by the game, is in use on Rusty Skulls. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Rusty Skulls?
Nothing in Rusty Skulls's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Rusty Skulls run?
Rust network protocol 2635 and build 168909 on Linux is what Rusty Skulls uses. Steam updates your game automatically, but you need the same protocol to join.
Does Rusty Skulls run smoothly?
The last 48 hours saw an average of 200 server fps, with 162 as the lowest. Up to 44,206 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,366 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Rusty Skulls online, and how reliable is it?
You will find Rusty Skulls online now. Judging by the uptime it reports, the last restart was about 6 days 7 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is Rusty Skulls located?
A region is not published by Rusty Skulls. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 147.135.31.203:28015.
How to join
How do I join Rusty Skulls?
Either enter client.connect 147.135.31.203:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://rustyskulls.com/.