PukekoLabs Battlefield
Offline 147.135.4.144:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:33 UTC26d ago | 0 | – | running | 0 |
| Thu 1 Oct, 20:32 UTC FW27d ago | 0 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does PukekoLabs Battlefield rank against other Rust servers?
By player hours over the last seven days, PukekoLabs Battlefield places at #15,958, within the top 70% of ranked servers.
How busy is PukekoLabs Battlefield?
We have no live count for PukekoLabs Battlefield right now. It was last seen 26 days 10 hours ago.
Tags
What do the server tags on PukekoLabs Battlefield mean?
The game's server browser reads the tags PukekoLabs Battlefield publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include PukekoLabs Battlefield?
On Rust Population, PukekoLabs Battlefield is filed under these lists: Rust battlefield servers and Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on PukekoLabs Battlefield?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on PukekoLabs Battlefield?
Its rhythm cannot be told yet: too few of PukekoLabs Battlefield's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 10 hours ago.
Settings
Which map does PukekoLabs Battlefield run?
PukekoLabs Battlefield uses a map the game generates: procedural.
What are the rules and settings on PukekoLabs Battlefield?
The name tells you nothing about gather rates: PukekoLabs Battlefield states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does PukekoLabs Battlefield run?
The setup is Rust network protocol 2634 and build 166652 on Linux for PukekoLabs Battlefield. Your game needs the same protocol to join; Steam takes care of updating it.
Is PukekoLabs Battlefield online, and how reliable is it?
Currently offline, PukekoLabs Battlefield was last seen 26 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 20 September 2026.
Where is PukekoLabs Battlefield located?
A region is not published by PukekoLabs Battlefield. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 147.135.4.144:28015.
How to join
How do I join PukekoLabs Battlefield?
To connect directly, open Rust's console with F1 and type client.connect 147.135.4.144:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.