PukekoLabs Battlefield
Online NA 147.135.4.144:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 00:16 UTC, in 6d 3h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 00:16 UTC7d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does PukekoLabs Battlefield rank against other Rust servers?
Seven-day player hours put PukekoLabs Battlefield at #6,630, or #1,041 in North America, inside the top 30% of all ranked servers.
How busy is PukekoLabs Battlefield?
The count reads 0 players on PukekoLabs Battlefield, which has 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 2. In the last 48 hours the peak hour came at 21:00 UTC, averaging 2 players.
Tags
What do the server tags on PukekoLabs Battlefield mean?
These are the tags PukekoLabs Battlefield publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^w (Weekly): A weekly wipe takes place; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include PukekoLabs Battlefield?
PukekoLabs Battlefield appears among the Rust Population lists that follow: Modded Rust servers, counted, Rust battlefield servers and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on PukekoLabs Battlefield?
The busiest point of its recent wipes averaged 2 players. Peak came 3 hours into the latest wipe.
What is the wipe schedule on PukekoLabs Battlefield?
The prediction follows its tag, since too few of PukekoLabs Battlefield's wipes are on record to confirm the schedule. A wipe is due on Wednesday 4 November at 00:16 UTC, the next one. The world it runs now dates from 7 days 19 hours ago. A weekly wipe schedule is published in its tags.
Map and rules
Which map does PukekoLabs Battlefield run?
PukekoLabs Battlefield uses a map the game generates, procedural, at size 2,000 with seed 3211. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on PukekoLabs Battlefield?
No gather rate appears in the name of PukekoLabs Battlefield. No limit is set beyond the standard 8 players per group. You get battlefield here, kits and high rates drive fast PvP. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does PukekoLabs Battlefield run?
On Linux, PukekoLabs Battlefield runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does PukekoLabs Battlefield run smoothly?
It ran at 45 server fps on average over the last 48 hours, and never went below 34. Up to 31,109 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,272 MB. What players experience as lag comes from low fps and a rising entity count.
Is PukekoLabs Battlefield online, and how reliable is it?
You will find PukekoLabs Battlefield online now. About 5 days 14 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 3 October 2026, Rust Population saw it for the first time.
Where is PukekoLabs Battlefield located?
With its NA tag, PukekoLabs Battlefield places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 147.135.4.144:28015.
Getting in
How do I join PukekoLabs Battlefield?
Either enter client.connect 147.135.4.144:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.