Spike Rust Renamed
Offline 147.189.171.112:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Spike Rust Renamed rank against other Rust servers?
The last seven days of player hours place Spike Rust Renamed at #15,895, within the top 70% of all ranked servers.
How busy is Spike Rust Renamed?
Spike Rust Renamed is offline at this count; we last saw it 26 days 14 hours ago.
Tags
What do the server tags on Spike Rust Renamed mean?
What the game's server browser reads from Spike Rust Renamed is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Spike Rust Renamed?
On Rust Population, Spike Rust Renamed is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Spike Rust Renamed?
Its rhythm cannot be told yet: too few of Spike Rust Renamed's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 15 hours ago.
Map and rules
Which map does Spike Rust Renamed run?
The map on Spike Rust Renamed is procedural, made by the game.
What are the rules and settings on Spike Rust Renamed?
Nothing in Spike Rust Renamed's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Spike Rust Renamed run?
The setup is Rust network protocol 2634 and build 166586 on Linux for Spike Rust Renamed. Steam updates your game automatically, but you need the same protocol to join.
Is Spike Rust Renamed online, and how reliable is it?
Offline at the moment, Spike Rust Renamed was last seen 26 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 2 October 2026.
Where is Spike Rust Renamed located?
A region is not published by Spike Rust Renamed. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 147.189.171.112:28015.
Getting in
How do I join Spike Rust Renamed?
To connect directly, open Rust's console with F1 and type client.connect 147.189.171.112:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.