Rust PopulationField survey · Rust servers
Observing 33,332 players 11,614 servers 2,810 with someone on 68 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,123habitat unknownfirst seen 16 Sep 2026

My Server Name

Offline 147.192.99.59:28015 checked 3d ago

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
1
peak 1
Rank
#6,123
top 28%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:24 UTC5d ago 1 – running 1
Sat 17 Oct, 07:27 UTC11d ago 1 – 6.2 days 1
Sun 11 Oct, 21:51 UTC17d ago 1 held half 5.4 days 1
Sat 10 Oct, 23:24 UTC18d ago 1 – 0.9 days 1
Sat 10 Oct, 04:08 UTC19d ago 1 – 0.8 days 1
Thu 8 Oct, 13:07 UTC20d ago 1 – 1.6 days 1
Fri 2 Oct, 22:11 UTC26d ago 1 held half 5.6 days 1
Thu 1 Oct, 22:30 UTC FW27d ago 1 – 1 days 1
Thu 1 Oct, 10:31 UTC27d ago 1 – 0.5 days 1
Sat 26 Sep, 05:38 UTC33d ago 1 held half 5.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Server Name rank against other Rust servers?

The last seven days of player hours place My Server Name at #6,123, within the top 28% of all ranked servers.

How busy is My Server Name?

At this count My Server Name is offline, with its last sighting 3 days 20 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.

Tags

What do the server tags on My Server Name mean?

What the game's server browser reads from My Server Name is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Server Name?

My Server Name appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on My Server Name?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on My Server Name?

There is no next wipe to predict: My Server Name wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 5 days 18 hours ago the current world was made.

Settings

Which map does My Server Name run?

A procedural map, generated by the game, is in use on My Server Name.

What are the rules and settings on My Server Name?

No gather rate appears in the name of My Server Name. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does My Server Name run?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name uses. Steam updates your game automatically, but you need the same protocol to join.

Is My Server Name online, and how reliable is it?

Offline at the moment, My Server Name was last seen 3 days 20 hours ago. It was up 14% of the time over the last 7 full days, 24 out of 168 hours. The first sighting by Rust Population was on 16 September 2026.

Where is My Server Name located?

No region is published by My Server Name. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 147.192.99.59:28015 is where it lives.

Getting in

How do I join My Server Name?

Open the console with F1 in Rust and enter client.connect 147.192.99.59:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players You can join up to 500 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.