Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 83 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,426habitat unknownfirst seen 13 Sep 2026

RustProMapGen

Offline 147.79.78.133:28099 checked 7h ago

moddedoxide

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,426
top 69%
No wipes
resets
16 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Obs. 1 · sightings

Players

AveragePeak
0123423:0001:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Log · new worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:24 UTC7h ago – – – 0
Wed 28 Oct, 11:08 UTC7h ago – – – 0
Wed 28 Oct, 01:21 UTC17h ago – – – 0
Tue 27 Oct, 23:53 UTC18h ago – – – 0
Tue 27 Oct, 23:43 UTC18h ago – – – 0
Tue 27 Oct, 23:33 UTC19h ago – – – 0
Sun 25 Oct, 08:08 UTC3d ago – – – 0
Sun 25 Oct, 07:58 UTC3d ago – – – 0
Sat 24 Oct, 12:53 UTC4d ago – – – 0
Sat 24 Oct, 05:53 UTC4d ago – – – 0
Field questions

Quick answers

from the figures on this page

Player counts

How does RustProMapGen rank against other Rust servers?

The last seven days of player hours place RustProMapGen at #15,426, within the top 69% of all ranked servers.

How busy is RustProMapGen?

At this count RustProMapGen is offline, with its last sighting 7 hours ago. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on RustProMapGen mean?

What the game's server browser reads from RustProMapGen is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RustProMapGen?

On Rust Population, RustProMapGen is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe notes

What is the wipe schedule on RustProMapGen?

Every few hours RustProMapGen starts a new world, so it keeps no wipe schedule and those resets are not counted as wipes.

Settings

Which map does RustProMapGen run?

RustProMapGen uses a map the game generates: procedural.

What are the rules and settings on RustProMapGen?

The name tells you nothing about gather rates: RustProMapGen states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does RustProMapGen run?

The setup is Rust network protocol 2634 and build 166494 on Linux for RustProMapGen. Your game needs the same protocol to join; Steam takes care of updating it.

Is RustProMapGen online, and how reliable is it?

Currently offline, RustProMapGen was last seen 7 hours ago. Over the last 7 full days, 13 of 168 hours were online, or 8%. On 13 September 2026, Rust Population saw it for the first time.

Where is RustProMapGen located?

Nothing published by RustProMapGen states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 147.79.78.133:28099.

How to join

How do I join RustProMapGen?

Either enter client.connect 147.79.78.133:28099 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.