Rust PopulationField survey · Rust servers
Observing 48,284 players 11,675 servers 3,207 with someone on 118 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,550habitat unknownfirst seen 13 Sep 2026

Local Test Server

Offline 147.92.98.181:28015 checked 44d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#14,550
no region published
Last wipe
50d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
No rank history yet.
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Local Test Server rank against other Rust servers?

The last seven days of player hours place Local Test Server at #14,550, within the top – of all ranked servers.

How busy is Local Test Server?

At this count Local Test Server is offline, with its last sighting 44 days 7 hours ago.

Tags

What do the server tags on Local Test Server mean?

The game's server browser reads the tags Local Test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Local Test Server?

Local Test Server appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Local Test Server?

Too few wipes are on record for Local Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 50 days ago, that is how long the current world has stood.

Settings

Which map does Local Test Server run?

A procedural map, generated by the game, is in use on Local Test Server.

What are the rules and settings on Local Test Server?

The name tells you nothing about gather rates: Local Test Server states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does Local Test Server run?

The setup is Rust network protocol 2633 and build 163794 on Windows for Local Test Server. Your game needs the same protocol to join; Steam takes care of updating it.

Is Local Test Server online, and how reliable is it?

We last saw Local Test Server 44 days 7 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Local Test Server located?

A region is not published by Local Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 147.92.98.181:28015 is where it lives.

Getting in

How do I join Local Test Server?

To connect directly, open Rust's console with F1 and type client.connect 147.92.98.181:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.