[GER] Titan-Nation PvE with PvP Zones
Offline 147.93.161.238:28115 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 18:17 UTC17d ago | 1 | – | running | 1 |
| Sun 11 Oct, 09:08 UTC17d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [GER] Titan-Nation PvE with PvP Zones rank against other Rust servers?
By player hours over the last seven days, [GER] Titan-Nation PvE with PvP Zones places at #15,479, within the top 71% of ranked servers.
How busy is [GER] Titan-Nation PvE with PvP Zones?
[GER] Titan-Nation PvE with PvP Zones is offline at this count; we last saw it 16 days 2 hours ago.
Tags
What do the server tags on [GER] Titan-Nation PvE with PvP Zones mean?
These are the tags [GER] Titan-Nation PvE with PvP Zones publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [GER] Titan-Nation PvE with PvP Zones?
These Rust Population lists include [GER] Titan-Nation PvE with PvP Zones: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on [GER] Titan-Nation PvE with PvP Zones?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on [GER] Titan-Nation PvE with PvP Zones?
The force wipe is the only wipe [GER] Titan-Nation PvE with PvP Zones takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 17 days 2 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does [GER] Titan-Nation PvE with PvP Zones run?
The map on [GER] Titan-Nation PvE with PvP Zones is procedural, made by the game at size 5,000 from seed 2147483647. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [GER] Titan-Nation PvE with PvP Zones?
Nothing in [GER] Titan-Nation PvE with PvP Zones's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [GER] Titan-Nation PvE with PvP Zones run?
The setup is Rust network protocol 2634 and build 167584 on Windows for [GER] Titan-Nation PvE with PvP Zones. Your game needs the same protocol to join; Steam takes care of updating it.
Is [GER] Titan-Nation PvE with PvP Zones online, and how reliable is it?
We last saw [GER] Titan-Nation PvE with PvP Zones 16 days 2 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.
Where is [GER] Titan-Nation PvE with PvP Zones located?
No region tag comes from [GER] Titan-Nation PvE with PvP Zones, but the name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 147.93.161.238:28115 is where it lives.
Getting in
How do I join [GER] Titan-Nation PvE with PvP Zones?
Open the console with F1 in Rust and enter client.connect 147.93.161.238:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.