[GER] PVE | Rust in Peace | Event u. Testserver
Online 147.93.162.142:28315 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 10:10 UTC9h ago | – | – | – | 0 |
| Wed 28 Oct, 05:21 UTC14h ago | – | – | – | 0 |
| Wed 28 Oct, 00:00 UTC19h ago | – | – | – | 0 |
| Tue 27 Oct, 00:56 UTC1d ago | – | – | – | 0 |
| Thu 22 Oct, 20:21 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 17:45 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 17:32 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 16:42 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 16:34 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 17:27 UTC7d ago | – | – | – | 0 |
| Fri 2 Oct, 07:11 UTC26d ago | 0 | – | 19.4 days | 0 |
Quick answers
Player counts
How does [GER] PVE | Rust in Peace | Event u. Testserver rank against other Rust servers?
The last seven days of player hours place [GER] PVE | Rust in Peace | Event u. Testserver at #8,431, within the top 38% of all ranked servers.
How busy is [GER] PVE | Rust in Peace | Event u. Testserver?
The count reads 0 players on [GER] PVE | Rust in Peace | Event u. Testserver, which has 50 slots. We counted an average of 0 players in the past week, with 2 at the busiest. Look at the last 48 hours and 13:00 UTC stands out: it averaged 0 players.
Lists and tags
What do the server tags on [GER] PVE | Rust in Peace | Event u. Testserver mean?
The game's server browser reads the tags [GER] PVE | Rust in Peace | Event u. Testserver publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [GER] PVE | Rust in Peace | Event u. Testserver?
On Rust Population, [GER] PVE | Rust in Peace | Event u. Testserver is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe schedule
What is the wipe schedule on [GER] PVE | Rust in Peace | Event u. Testserver?
Every few hours [GER] PVE | Rust in Peace | Event u. Testserver starts a new world, so it keeps no wipe schedule and those resets are not counted as wipes.
Settings
Which map does [GER] PVE | Rust in Peace | Event u. Testserver run?
[GER] PVE | Rust in Peace | Event u. Testserver uses a map the game generates, procedural, at size 4,000 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [GER] PVE | Rust in Peace | Event u. Testserver?
No gather rate appears in the name of [GER] PVE | Rust in Peace | Event u. Testserver. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [GER] PVE | Rust in Peace | Event u. Testserver run?
On Windows, [GER] PVE | Rust in Peace | Event u. Testserver runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does [GER] PVE | Rust in Peace | Event u. Testserver run smoothly?
It ran at 62 server fps on average over the last 48 hours, and never went below 59. Up to 185,276 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,794 MB. Players feel lag when fps is low and the entity count climbs.
Is [GER] PVE | Rust in Peace | Event u. Testserver online, and how reliable is it?
Right now, [GER] PVE | Rust in Peace | Event u. Testserver is online. About 3 hours ago, it restarted, according to its uptime. Over the last 7 full days, 77 of 168 hours were online, or 46%. On 13 September 2026, Rust Population saw it for the first time.
Where is [GER] PVE | Rust in Peace | Event u. Testserver located?
Nothing in the tags says where [GER] PVE | Rust in Peace | Event u. Testserver is, but its name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 147.93.162.142:28315.
How to join
How do I join [GER] PVE | Rust in Peace | Event u. Testserver?
To connect directly, open Rust's console with F1 and type client.connect 147.93.162.142:28315; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rustinpeace.de.