[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop
Online 147.93.162.142:28415 checked 1h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:52 UTC5h ago | – | – | running | 0 |
| Tue 27 Oct, 18:47 UTC23h ago | – | – | – | 1 |
| Mon 26 Oct, 19:08 UTC1d ago | – | – | – | 1 |
| Wed 21 Oct, 19:09 UTC6d ago | 5 | halved by day 2 | 5 days | 0 |
| Sat 10 Oct, 12:35 UTC18d ago | 2 | held half | 11.3 days | 1 |
| Fri 9 Oct, 20:14 UTC18d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop rank against other Rust servers?
Over the past week it ranks #3,974 for player hours, which puts [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop in the top 18% of all ranked servers.
How busy is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
The count reads 0 players on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, which has 50 slots. Averaged over seven days, it drew 1 players and reached a peak of 5. The busiest hour in the last 48 was 20:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop mean?
These are the tags [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
On Rust Population, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours and it will show up.
Wipe notes
What does wipe day look like on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 23 hours in. In 50% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 2.
What is the wipe schedule on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
Once a month [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 5 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Settings
Which map does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run?
A procedural map of size 4,000 from seed 932265098, generated by the game, is in use on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
The name tells you nothing about gather rates: [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run?
The setup is Rust network protocol 2635 and build 168909 on Windows for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop. Your game needs the same protocol to join; Steam takes care of updating it.
Does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run smoothly?
The last 48 hours saw an average of 57 server fps, with 2 as the lowest. The entity count reached 100,543: buildings, deployables and all other objects. The highest memory usage was 3,659 MB. What players experience as lag comes from low fps and a rising entity count.
Is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop online, and how reliable is it?
Right now, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is online. Judging by the uptime it reports, the last restart was about 3 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 9 October 2026.
Where is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop located?
No region tag comes from [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, but the name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 147.93.162.142:28415 is where it lives.
How to join
How do I join [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
To connect directly, open Rust's console with F1 and type client.connect 147.93.162.142:28415; or press Launch Rust on this page and Steam opens Rust and joins for you.