Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 116 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,974habitat unknownfirst seen 9 Oct 2026

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop

Online 147.93.162.142:28415 checked 1h ago

monthly wipes vanillamoddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
1
peak 5
Rank
#3,974
top 18%
Last wipe
5h ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75119:0004:0013:0022:0007:0016:00Wiped Mon 26 Oct, 19:08 UTCWIPEWiped Tue 27 Oct, 18:47 UTCWIPEWiped Wed 28 Oct, 12:52 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
02040608019:0004:0013:0022:0007:0016:00Wiped Mon 26 Oct, 19:08 UTCWIPEWiped Tue 27 Oct, 18:47 UTCWIPEWiped Wed 28 Oct, 12:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

Coming wipes

8d 0h
Thu 5 Nov, 19:00 UTC
FW
36d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 21 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:52 UTC5h ago – – running 0
Tue 27 Oct, 18:47 UTC23h ago – – – 1
Mon 26 Oct, 19:08 UTC1d ago – – – 1
Wed 21 Oct, 19:09 UTC6d ago 5 halved by day 2 5 days 0
Sat 10 Oct, 12:35 UTC18d ago 2 held half 11.3 days 1
Fri 9 Oct, 20:14 UTC18d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop rank against other Rust servers?

Over the past week it ranks #3,974 for player hours, which puts [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop in the top 18% of all ranked servers.

How busy is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

The count reads 0 players on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, which has 50 slots. Averaged over seven days, it drew 1 players and reached a peak of 5. The busiest hour in the last 48 was 20:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop mean?

These are the tags [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

On Rust Population, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours and it will show up.

Wipe notes

What does wipe day look like on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 23 hours in. In 50% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 2.

What is the wipe schedule on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

Once a month [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 5 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.

Settings

Which map does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run?

A procedural map of size 4,000 from seed 932265098, generated by the game, is in use on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

The name tells you nothing about gather rates: [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run?

The setup is Rust network protocol 2635 and build 168909 on Windows for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop. Your game needs the same protocol to join; Steam takes care of updating it.

Does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run smoothly?

The last 48 hours saw an average of 57 server fps, with 2 as the lowest. The entity count reached 100,543: buildings, deployables and all other objects. The highest memory usage was 3,659 MB. What players experience as lag comes from low fps and a rising entity count.

Is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop online, and how reliable is it?

Right now, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is online. Judging by the uptime it reports, the last restart was about 3 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 9 October 2026.

Where is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop located?

No region tag comes from [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, but the name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 147.93.162.142:28415 is where it lives.

How to join

How do I join [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

To connect directly, open Rust's console with F1 and type client.connect 147.93.162.142:28415; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.