WildHunt
Offline 147.93.162.142:28515 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers, and #564 of the quad servers (top 68%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:22 UTC6d ago | 2 | – | running | 0 |
| Tue 13 Oct, 15:20 UTC15d ago | 1 | halved by day 1 | 8.2 days | 0 |
| Mon 12 Oct, 04:04 UTC16d ago | 1 | – | 1.5 days | 0 |
| Fri 2 Oct, 07:09 UTC26d ago | 0 | – | 9.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does WildHunt rank against other Rust servers?
By player hours over the last seven days, WildHunt places at #12,493, within the top 56% of ranked servers. It places #564 among servers of the quad kind.
How busy is WildHunt?
We have no live count for WildHunt right now. It was last seen 6 days 22 hours ago. Seven days of counting give an average of 1 players and a peak of 2.
Tags
What do the server tags on WildHunt mean?
The game's server browser reads the tags WildHunt publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): The server has 50 slots; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^s (Softcore): This is Facepunch's easier mode, where death leaves you part of your inventory. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include WildHunt?
WildHunt appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Softcore ^s; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
Wipe notes
What does wipe day look like on WildHunt?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on WildHunt?
The force wipe is the only wipe WildHunt takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 6 days 22 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does WildHunt run?
WildHunt uses a map the game generates, procedural, at size 2,000 with seed 2147483647. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on WildHunt?
The name tells you nothing about gather rates: WildHunt states none. 4 is the most a group can hold (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does WildHunt run?
On Windows, WildHunt runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is WildHunt online, and how reliable is it?
We last saw WildHunt 6 days 22 hours ago, and it is offline now. It was up 12% of the time over the last 7 full days, 20 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is WildHunt located?
A region is not published by WildHunt. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 147.93.162.142:28515.
How to join
How do I join WildHunt?
Either enter client.connect 147.93.162.142:28515 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.