Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 14 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,315habitat unknownfirst seen 13 Sep 2026

[IND/SEA]Rust Adda India Weekly Vanilla

Offline 148.113.14.91:2266 checked 18h ago

weekly wipes oxide

Measurements

Players now
0/ 150
0% full
7-day average
1
peak 5
Rank
#3,315
top 15%
Last wipe
6d ago
weekly schedule
Next wipe
15h
Thu 29 Oct, 11:30 UTC
Obs. 1 · sightings

Players

AveragePeak
0123420:0002:0008:0013:0019:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040020:0002:0008:0013:0019:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 11:30 UTC, in 15h. Every 6 days 22 hours · medium confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 4

Coming wipes

15h
Thu 29 Oct, 11:30 UTC
7d 23h
Thu 5 Nov, 19:00 UTC
FW
14d 11h
Thu 12 Nov, 07:22 UTC
21d 9h
Thu 19 Nov, 05:19 UTC
28d 7h
Thu 26 Nov, 03:15 UTC
35d 23h
Thu 3 Dec, 19:00 UTC
FW
42d 3h
Wed 9 Dec, 23:08 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:33 UTC6d ago 5 – running 0
Thu 15 Oct, 17:10 UTC13d ago 3 held half 6.8 days 1
Thu 8 Oct, 15:54 UTC20d ago 8 halved by day 4 7.1 days 1
Thu 1 Oct, 17:57 UTC FW27d ago 4 held half 6.9 days 0
Thu 24 Sep, 15:18 UTC34d ago 6 halved by day 5 7.1 days 0
Thu 17 Sep, 16:00 UTC41d ago 17 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [IND/SEA]Rust Adda India Weekly Vanilla rank against other Rust servers?

The last seven days of player hours place [IND/SEA]Rust Adda India Weekly Vanilla at #3,315, within the top 15% of all ranked servers.

How busy is [IND/SEA]Rust Adda India Weekly Vanilla?

We have no live count for [IND/SEA]Rust Adda India Weekly Vanilla right now. It was last seen 18 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 5. In the last 48 hours the peak hour came at 15:00 UTC, averaging 4 players.

Tags

What do the server tags on [IND/SEA]Rust Adda India Weekly Vanilla mean?

What the game's server browser reads from [IND/SEA]Rust Adda India Weekly Vanilla is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): The server has 150 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [IND/SEA]Rust Adda India Weekly Vanilla?

On Rust Population, [IND/SEA]Rust Adda India Weekly Vanilla is filed under these lists: Community servers, field-listed. Filter the server list by Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week and it will show up.

Wipe schedule

What does wipe day look like on [IND/SEA]Rust Adda India Weekly Vanilla?

Across its recent wipes the busiest crowds averaged 5 players. 22 hours after the latest wipe the crowd peaked. In 40% of recent wipes, half the peak was held until the next wipe. By day 4 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on [IND/SEA]Rust Adda India Weekly Vanilla?

The recent gap between wipes on [IND/SEA]Rust Adda India Weekly Vanilla is about 7 days. On Thursday 29 October at 11:30 UTC its next wipe is due. 6 days 6 hours ago the current world was made. The tags state a weekly wipe schedule.

Map and rules

Which map does [IND/SEA]Rust Adda India Weekly Vanilla run?

A procedural map of size 3,700 from seed 544850560, generated by the game, is in use on [IND/SEA]Rust Adda India Weekly Vanilla. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [IND/SEA]Rust Adda India Weekly Vanilla?

No gather rate appears in the name of [IND/SEA]Rust Adda India Weekly Vanilla. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [IND/SEA]Rust Adda India Weekly Vanilla run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [IND/SEA]Rust Adda India Weekly Vanilla. The protocol must match for you to join, and Steam updates it for you.

Does [IND/SEA]Rust Adda India Weekly Vanilla run smoothly?

In the last 48 hours, it averaged 207 server fps, with a low of 145. The entity count reached 81,912: buildings, deployables and all other objects. Memory use peaked at 2,916 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [IND/SEA]Rust Adda India Weekly Vanilla online, and how reliable is it?

Offline at the moment, [IND/SEA]Rust Adda India Weekly Vanilla was last seen 18 hours ago. About 23 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [IND/SEA]Rust Adda India Weekly Vanilla located?

The name of [IND/SEA]Rust Adda India Weekly Vanilla points to Asia, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 148.113.14.91:2266.

Getting in

How do I join [IND/SEA]Rust Adda India Weekly Vanilla?

To connect directly, open Rust's console with F1 and type client.connect 148.113.14.91:2266; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/7XtAMfpKc9.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players The server has 150 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.