[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly
Online EA 148.113.24.99:29029 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers, top 77% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 12:33 UTC, in 57m. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:33 UTC13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:38 UTC FW27d ago | 2 | halved by day 2 | 13.7 days | 0 |
| Sun 27 Sep, 08:58 UTC32d ago | 1 | halved by day 2 | 4.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly rank against other Rust servers?
On player hours over the last seven days [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is #8,688, #423 in Asia, placing it in the top 39% of ranked servers.
How busy is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Of its 40 slots, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is using 1 right now. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 10:00 UTC, when an average of 0 players were on.
Lists and tags
What do the server tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly mean?
These are the tags [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EA (East Asia): In the server browser it appears under East Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
These Rust Population lists include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: 2x Rust servers: the live count and Modded Rust servers, counted. Filter the server list by Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x and it will show up.
Wipe notes
What does wipe day look like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
The busiest point of its recent wipes averaged 1 players. 2 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 2.
What is the wipe schedule on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
The prediction follows its tag, since too few of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly's wipes are on record to confirm the schedule. On Thursday 29 October at 12:33 UTC its next wipe is due. Counted from 13 days 23 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.
Settings
Which map does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?
The map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is procedural, made by the game at size 3,000 from seed 1614537442. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly advertises a 2x gather rate in its title. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?
On Linux, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run smoothly?
The last 48 hours saw an average of 235 server fps, with 226 as the lowest. Entities peaked at 51,372, including buildings, deployables and everything else. Memory use peaked at 3,283 MB. Players feel lag when fps is low and the entity count climbs.
Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly online, and how reliable is it?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is up and running at the moment. Judging by the uptime it reports, the last restart was about 10 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 27 September 2026.
Where is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly located?
By its EA tag, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly says it is in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 148.113.24.99:29029.
Getting in
How do I join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Open the console with F1 in Rust and enter client.connect 148.113.24.99:29029. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://rust.nexnise.com/.