Rust PopulationField survey · Rust servers
Observing 37,607 players 11,693 servers 2,934 with someone on 91 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,113habitat unknownfirst seen 6 Oct 2026

{SEA} DESTINY | 2.5X | PVP |

Offline 148.113.3.215:26161 checked 1d ago

2.5x vanillamoddedoxide

Measurements

Players now
1/ 75
= 1 player
1% full
7-day average
0
peak 1
Rank
#10,113
top 45%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75118:0019:0020:0021:0022:00Wiped Tue 27 Oct, 20:50 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040018:0019:0020:0021:0022:00Wiped Tue 27 Oct, 20:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.3 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:50 UTC1d ago – – running 1
Fri 9 Oct, 14:42 UTC19d ago 4 halved by day 2 18.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does {SEA} DESTINY | 2.5X | PVP | rank against other Rust servers?

The last seven days of player hours place {SEA} DESTINY | 2.5X | PVP | at #10,113, within the top 45% of all ranked servers.

How busy is {SEA} DESTINY | 2.5X | PVP |?

We have no live count for {SEA} DESTINY | 2.5X | PVP | right now. It was last seen 28 hours ago. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 18:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on {SEA} DESTINY | 2.5X | PVP | mean?

The game's server browser reads the tags {SEA} DESTINY | 2.5X | PVP | publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include {SEA} DESTINY | 2.5X | PVP |?

These Rust Population lists include {SEA} DESTINY | 2.5X | PVP |: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe notes

What does wipe day look like on {SEA} DESTINY | 2.5X | PVP |?

The busiest point of its recent wipes averaged 4 players. The crowd on the latest wipe peaked 2 hours in. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 2.

What is the wipe schedule on {SEA} DESTINY | 2.5X | PVP |?

The record holds too few of {SEA} DESTINY | 2.5X | PVP |'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 28 hours ago.

Map and rules

Which map does {SEA} DESTINY | 2.5X | PVP | run?

A procedural map of size 3,000 from seed 1627336182, generated by the game, is in use on {SEA} DESTINY | 2.5X | PVP |. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on {SEA} DESTINY | 2.5X | PVP |?

The name says it: gathering is multiplied 2.5x on {SEA} DESTINY | 2.5X | PVP |. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does {SEA} DESTINY | 2.5X | PVP | run?

The setup is Rust network protocol 2635 and build 168909 on Linux for {SEA} DESTINY | 2.5X | PVP |. Your game needs the same protocol to join; Steam takes care of updating it.

Does {SEA} DESTINY | 2.5X | PVP | run smoothly?

In the last 48 hours, it averaged 240 server fps, with a low of 240. The entity count reached 48,849: buildings, deployables and all other objects. Memory use peaked at 2,999 MB. What players experience as lag comes from low fps and a rising entity count.

Is {SEA} DESTINY | 2.5X | PVP | online, and how reliable is it?

Offline at the moment, {SEA} DESTINY | 2.5X | PVP | was last seen 28 hours ago. The uptime it reports suggests a restart roughly 14 minutes ago. Over the last 7 full days, 103 of 168 hours were online, or 61%. The first sighting by Rust Population was on 6 October 2026.

Where is {SEA} DESTINY | 2.5X | PVP | located?

The name of {SEA} DESTINY | 2.5X | PVP | points to Asia, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 148.113.3.215:26161.

Getting in

How do I join {SEA} DESTINY | 2.5X | PVP |?

Open the console with F1 in Rust and enter client.connect 148.113.3.215:26161. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/c8XuxmQv5P.

Key to its markings

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players The server has 75 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.