Rust PopulationField survey · Rust servers
Observing 102,658 players 11,891 servers 3,942 with someone on 337 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,412EUfirst seen 18 Oct 2026

x2 Small Map | Teams of 4 | Fast Respawn

Online EU 148.251.177.159:28010 checked 11m ago

2x quad weekly wipes moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
1
peak 6
Rank
#3,412
top 15% · #1279 in EU
Last wipe
10d ago
weekly schedule
Next wipe
3d 17h
Mon 2 Nov, 11:51 UTC
Obs. 1 · sightings

Players

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 15% of all ranked servers, top 44% in EU, and #219 of the quad servers (top 26%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 11:51 UTC, in 3d 17h. Its weekly schedule tag · low confidence

0.7 days
usual gap
between real wipes
8
wipe-day peak
players, last three wipes

Coming wipes

3d 17h
Mon 2 Nov, 11:51 UTC
7d 0h
Thu 5 Nov, 19:00 UTC
FW
10d 17h
Mon 9 Nov, 11:51 UTC
17d 17h
Mon 16 Nov, 11:51 UTC
24d 17h
Mon 23 Nov, 11:51 UTC
31d 17h
Mon 30 Nov, 11:51 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
38d 17h
Mon 7 Dec, 11:51 UTC

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 8 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 11:51 UTC10d ago 8 – running 1
Sun 18 Oct, 17:56 UTC11d ago 8 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does x2 Small Map | Teams of 4 | Fast Respawn rank against other Rust servers?

Seven-day player hours put x2 Small Map | Teams of 4 | Fast Respawn at #3,412, or #1,279 in Europe, inside the top 15% of all ranked servers. It places #219 among servers of the quad kind.

How busy is x2 Small Map | Teams of 4 | Fast Respawn?

x2 Small Map | Teams of 4 | Fast Respawn holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 1 players and a peak of 6. In the last 48 hours the peak hour came at 19:00 UTC, averaging 4 players.

Tags

What do the server tags on x2 Small Map | Teams of 4 | Fast Respawn mean?

These are the tags x2 Small Map | Teams of 4 | Fast Respawn publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Every week the server wipes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include x2 Small Map | Teams of 4 | Fast Respawn?

x2 Small Map | Teams of 4 | Fast Respawn appears among the Rust Population lists that follow: 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x and it will show up.

Wipe notes

What does wipe day look like on x2 Small Map | Teams of 4 | Fast Respawn?

Across its recent wipes the busiest crowds averaged 8 players. The crowd on the latest wipe peaked 8 hours in.

What is the wipe schedule on x2 Small Map | Teams of 4 | Fast Respawn?

Its tag sets the prediction: too few of x2 Small Map | Teams of 4 | Fast Respawn's wipes are on record to confirm the schedule. On Monday 2 November at 11:51 UTC its next wipe is due. The world it runs now dates from 10 days ago. A weekly wipe schedule is published in its tags.

Settings

Which map does x2 Small Map | Teams of 4 | Fast Respawn run?

A procedural map of size 2,500 from seed 77760, generated by the game, is in use on x2 Small Map | Teams of 4 | Fast Respawn. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on x2 Small Map | Teams of 4 | Fast Respawn?

x2 Small Map | Teams of 4 | Fast Respawn advertises a 2x gather rate in its title. A group can hold 4 players at most (quad). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does x2 Small Map | Teams of 4 | Fast Respawn run?

The setup is Rust network protocol 2635 and build 168909 on Linux for x2 Small Map | Teams of 4 | Fast Respawn. Steam updates your game automatically, but you need the same protocol to join.

Does x2 Small Map | Teams of 4 | Fast Respawn run smoothly?

It ran at 6 server fps on average over the last 48 hours, and never went below 5. The entity count reached 34,745: buildings, deployables and all other objects. Memory use peaked at 2,741 MB. What players experience as lag comes from low fps and a rising entity count.

Is x2 Small Map | Teams of 4 | Fast Respawn online, and how reliable is it?

x2 Small Map | Teams of 4 | Fast Respawn is up and running at the moment. The uptime it reports suggests a restart roughly 6 days 20 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 18 October 2026, Rust Population saw it for the first time.

Where is x2 Small Map | Teams of 4 | Fast Respawn located?

By its EU tag, x2 Small Map | Teams of 4 | Fast Respawn says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 148.251.177.159:28010.

How to join

How do I join x2 Small Map | Teams of 4 | Fast Respawn?

To connect directly, open Rust's console with F1 and type client.connect 148.251.177.159:28010; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts4
Group limit You may team with up to 4 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week the server wipes.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.