RustDroid TESTSERVER - DO NOT JOIN
Offline EU 148.251.187.34:28100 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:00 UTC16d ago | 0 | – | running | 1 |
| Fri 9 Oct, 22:07 UTC19d ago | 1 | – | 2.9 days | 0 |
| Tue 15 Sep, 13:32 UTC43d ago | 1 | halved by day 1 | 24.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustDroid TESTSERVER - DO NOT JOIN rank against other Rust servers?
Seven-day player hours put RustDroid TESTSERVER - DO NOT JOIN at #15,230, or #2,565 in Europe, inside the top 71% of all ranked servers.
How busy is RustDroid TESTSERVER - DO NOT JOIN?
At this count RustDroid TESTSERVER - DO NOT JOIN is offline, with its last sighting 15 days 2 hours ago.
Tags
What do the server tags on RustDroid TESTSERVER - DO NOT JOIN mean?
These are the tags RustDroid TESTSERVER - DO NOT JOIN publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe; rustmaps (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustDroid TESTSERVER - DO NOT JOIN?
On Rust Population, RustDroid TESTSERVER - DO NOT JOIN is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on RustDroid TESTSERVER - DO NOT JOIN?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on RustDroid TESTSERVER - DO NOT JOIN?
The force wipe is the only wipe RustDroid TESTSERVER - DO NOT JOIN takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 16 days 7 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does RustDroid TESTSERVER - DO NOT JOIN run?
Custom is the map type on RustDroid TESTSERVER - DO NOT JOIN, at size 4,500. Its file is published and downloads from this page.
What are the rules and settings on RustDroid TESTSERVER - DO NOT JOIN?
Nothing in RustDroid TESTSERVER - DO NOT JOIN's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RustDroid TESTSERVER - DO NOT JOIN run?
On Linux, RustDroid TESTSERVER - DO NOT JOIN runs Rust network protocol 2634 and build 167584. Steam updates your game automatically, but you need the same protocol to join.
Is RustDroid TESTSERVER - DO NOT JOIN online, and how reliable is it?
We last saw RustDroid TESTSERVER - DO NOT JOIN 15 days 2 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is RustDroid TESTSERVER - DO NOT JOIN located?
The EU tag is how RustDroid TESTSERVER - DO NOT JOIN places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 148.251.187.34:28100.
How to join
How do I join RustDroid TESTSERVER - DO NOT JOIN?
Either enter client.connect 148.251.187.34:28100 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://rasthaus.iogames.de/.