Rust PopulationField survey · Rust servers
Observing 34,284 players 11,672 servers 2,842 with someone on 85 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,849habitat unknownfirst seen 3 Oct 2026

Impulse101 | PvE Events

Offline 149.120.102.160:28015 checked 18d ago

moddedcarbonpve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,849
top 72%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct11 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Impulse101 | PvE Events rank against other Rust servers?

Over the past week it ranks #15,849 for player hours, which puts Impulse101 | PvE Events in the top 72% of all ranked servers.

How busy is Impulse101 | PvE Events?

We have no live count for Impulse101 | PvE Events right now. It was last seen 18 days 2 hours ago.

Tags

What do the server tags on Impulse101 | PvE Events mean?

The game's server browser reads the tags Impulse101 | PvE Events publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Impulse101 | PvE Events?

Impulse101 | PvE Events appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Impulse101 | PvE Events?

The record holds too few of Impulse101 | PvE Events's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 2 hours ago, that is how long the current world has stood.

Map and rules

Which map does Impulse101 | PvE Events run?

A procedural map of size 3,500 from seed 1012026, generated by the game, is in use on Impulse101 | PvE Events. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Impulse101 | PvE Events?

No gather rate appears in the name of Impulse101 | PvE Events. Eight players per group is the default, and it applies here. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Impulse101 | PvE Events run?

The setup is Rust network protocol 2634 and build 166652 on Linux for Impulse101 | PvE Events. The protocol must match for you to join, and Steam updates it for you.

Is Impulse101 | PvE Events online, and how reliable is it?

Offline at the moment, Impulse101 | PvE Events was last seen 18 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 3 October 2026, Rust Population saw it for the first time.

Where is Impulse101 | PvE Events located?

A region is not published by Impulse101 | PvE Events. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 149.120.102.160:28015.

Getting in

How do I join Impulse101 | PvE Events?

Open the console with F1 in Rust and enter client.connect 149.120.102.160:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/GbQD825FQK.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.