TestServer
Offline 149.202.227.169:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TestServer rank against other Rust servers?
Over the past week it ranks #15,464 for player hours, which puts TestServer in the top – of all ranked servers.
How busy is TestServer?
TestServer is offline at this count; we last saw it 43 days 19 hours ago.
Tags
What do the server tags on TestServer mean?
What the game's server browser reads from TestServer is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): You can join up to 3 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TestServer?
On Rust Population, TestServer is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on TestServer?
The record holds too few of TestServer's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 55 days 22 hours ago, that is how long the current world has stood.
Map and rules
Which map does TestServer run?
The map on TestServer is procedural, made by the game.
What are the rules and settings on TestServer?
Nothing in TestServer's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does TestServer run?
The setup is Rust network protocol 2633 and build 163794 on Linux for TestServer. Steam updates your game automatically, but you need the same protocol to join.
Is TestServer online, and how reliable is it?
We last saw TestServer 43 days 19 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is TestServer located?
No region is published by TestServer. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 149.202.227.169:28015.
Getting in
How do I join TestServer?
Either enter client.connect 149.202.227.169:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.