RustRearm private workbench capture
Offline 149.33.15.199:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustRearm private workbench capture rank against other Rust servers?
By player hours over the last seven days, RustRearm private workbench capture places at #12,926, within the top 58% of ranked servers.
How busy is RustRearm private workbench capture?
RustRearm private workbench capture is offline at this count; we last saw it 5 days 19 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on RustRearm private workbench capture mean?
These are the tags RustRearm private workbench capture publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168931 (Build): Game build: 168931; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustRearm private workbench capture?
On Rust Population, RustRearm private workbench capture is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on RustRearm private workbench capture?
Too few wipes are on record for RustRearm private workbench capture to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 6 days 23 hours ago.
Map and rules
Which map does RustRearm private workbench capture run?
RustRearm private workbench capture uses a map the game generates: procedural.
What are the rules and settings on RustRearm private workbench capture?
No gather rate appears in the name of RustRearm private workbench capture. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does RustRearm private workbench capture run?
The setup is Rust network protocol 2635 and build 168931 on Linux for RustRearm private workbench capture. Your game needs the same protocol to join; Steam takes care of updating it.
Is RustRearm private workbench capture online, and how reliable is it?
We last saw RustRearm private workbench capture 5 days 19 hours ago, and it is offline now. It was up 1% of the time over the last 5 full days, 1 out of 120 hours. It was first seen by Rust Population on 22 October 2026.
Where is RustRearm private workbench capture located?
Nothing published by RustRearm private workbench capture states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 149.33.15.199:28015 is where it lives.
How to join
How do I join RustRearm private workbench capture?
Either enter client.connect 149.33.15.199:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.