FPS TEST
Offline 149.34.245.12:28015 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How busy is FPS TEST?
At this count FPS TEST is offline, with its last sighting 44 days 7 hours ago.
Tags
What do the server tags on FPS TEST mean?
What the game's server browser reads from FPS TEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include FPS TEST?
These Rust Population lists include FPS TEST: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on FPS TEST?
Its rhythm cannot be told yet: too few of FPS TEST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 44 days 8 hours ago the current world was made.
Settings
Which map does FPS TEST run?
A procedural map, generated by the game, is in use on FPS TEST.
What are the rules and settings on FPS TEST?
Nothing in FPS TEST's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does FPS TEST run?
The setup is Rust network protocol 2633 and build 163794 on Windows for FPS TEST. Your game needs the same protocol to join; Steam takes care of updating it.
Is FPS TEST online, and how reliable is it?
Offline at the moment, FPS TEST was last seen 44 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is FPS TEST located?
No region is published by FPS TEST. Rust Population does not look up where the machine stands; it shows where the server says it is. 149.34.245.12:28015 is where it lives.
Getting in
How do I join FPS TEST?
To connect directly, open Rust's console with F1 and type client.connect 149.34.245.12:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.