Rust PopulationField survey · Rust servers
Observing 65,278 players 11,749 servers 3,453 with someone on 195 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,010habitat unknownfirst seen 20 Sep 2026

Local Benchmark

Offline 149.50.190.135:28015 checked 39d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#15,010
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Local Benchmark rank against other Rust servers?

The last seven days of player hours place Local Benchmark at #15,010, within the top – of all ranked servers.

How busy is Local Benchmark?

At this count Local Benchmark is offline, with its last sighting 39 days ago.

Tags

What do the server tags on Local Benchmark mean?

The game's server browser reads the tags Local Benchmark publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Local Benchmark?

Local Benchmark appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Local Benchmark?

Too few wipes are on record for Local Benchmark to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 39 days ago.

Settings

Which map does Local Benchmark run?

A procedural map, generated by the game, is in use on Local Benchmark.

What are the rules and settings on Local Benchmark?

No gather rate appears in the name of Local Benchmark. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Local Benchmark run?

The setup is Rust network protocol 2633 and build 164530 on Windows for Local Benchmark. The protocol must match for you to join, and Steam updates it for you.

Is Local Benchmark online, and how reliable is it?

Currently offline, Local Benchmark was last seen 39 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 20 September 2026, Rust Population saw it for the first time.

Where is Local Benchmark located?

A region is not published by Local Benchmark. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 149.50.190.135:28015 is where it lives.

Getting in

How do I join Local Benchmark?

Either enter client.connect 149.50.190.135:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players You can join up to 1 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.