Local Benchmark
Offline 149.50.190.135:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Benchmark rank against other Rust servers?
The last seven days of player hours place Local Benchmark at #15,010, within the top – of all ranked servers.
How busy is Local Benchmark?
At this count Local Benchmark is offline, with its last sighting 39 days ago.
Tags
What do the server tags on Local Benchmark mean?
The game's server browser reads the tags Local Benchmark publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local Benchmark?
Local Benchmark appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Local Benchmark?
Too few wipes are on record for Local Benchmark to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 39 days ago.
Settings
Which map does Local Benchmark run?
A procedural map, generated by the game, is in use on Local Benchmark.
What are the rules and settings on Local Benchmark?
No gather rate appears in the name of Local Benchmark. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Local Benchmark run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Local Benchmark. The protocol must match for you to join, and Steam updates it for you.
Is Local Benchmark online, and how reliable is it?
Currently offline, Local Benchmark was last seen 39 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 20 September 2026, Rust Population saw it for the first time.
Where is Local Benchmark located?
A region is not published by Local Benchmark. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 149.50.190.135:28015 is where it lives.
Getting in
How do I join Local Benchmark?
Either enter client.connect 149.50.190.135:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.