(Aura PvE) No Decay PvE
Online 15.204.13.12:24660 checked 5m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does (Aura PvE) No Decay PvE rank against other Rust servers?
The last seven days of player hours place (Aura PvE) No Decay PvE at #3,643, within the top 16% of all ranked servers.
How busy is (Aura PvE) No Decay PvE?
Of its 40 slots, (Aura PvE) No Decay PvE is using 0 right now. Seven days of counting give an average of 1 players and a peak of 4. The busiest hour in the last 48 was 05:00 UTC, when an average of 4 players were on.
Lists and tags
What do the server tags on (Aura PvE) No Decay PvE mean?
These are the tags (Aura PvE) No Decay PvE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include (Aura PvE) No Decay PvE?
These Rust Population lists include (Aura PvE) No Decay PvE: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on (Aura PvE) No Decay PvE?
Too few wipes are on record for (Aura PvE) No Decay PvE to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 18 days 17 hours ago, that is how long the current world has stood.
Map and rules
Which map does (Aura PvE) No Decay PvE run?
A procedural map of size 3,000 from seed 646127621, generated by the game, is in use on (Aura PvE) No Decay PvE. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on (Aura PvE) No Decay PvE?
Nothing in (Aura PvE) No Decay PvE's name says how gather works. The group limit is 8 players, which is the default. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does (Aura PvE) No Decay PvE run?
On Linux, (Aura PvE) No Decay PvE runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does (Aura PvE) No Decay PvE run smoothly?
It ran at 117 server fps on average over the last 48 hours, and never went below 1. Entities peaked at 66,388, including buildings, deployables and everything else. The highest memory usage was 3,970 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is (Aura PvE) No Decay PvE online, and how reliable is it?
You will find (Aura PvE) No Decay PvE online now. About 5 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 16 October 2026.
Where is (Aura PvE) No Decay PvE located?
No region is published by (Aura PvE) No Decay PvE. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 15.204.13.12:24660.
How to join
How do I join (Aura PvE) No Decay PvE?
To connect directly, open Rust's console with F1 and type client.connect 15.204.13.12:24660; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://aurapve.com/.