Rust PopulationField survey · Rust servers
Observing 90,952 players 11,834 servers 3,739 with someone on 423 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,968habitat unknownfirst seen 14 Oct 2026

A Shockbyte Rust Server

Offline 15.204.152.22:20314 checked 1h ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
1
peak 1
Rank
#5,968
top 27%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75122:0002:0021:0001:0003:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040022:0002:0021:0001:0003:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 23:51 UTC7d ago 1 – running 0
Sat 17 Oct, 00:05 UTC12d ago 1 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

By player hours over the last seven days, A Shockbyte Rust Server places at #5,968, within the top 27% of ranked servers.

How busy is A Shockbyte Rust Server?

At this count A Shockbyte Rust Server is offline, with its last sighting 1 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. The busiest hour in the last 48 was 22:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on A Shockbyte Rust Server mean?

What the game's server browser reads from A Shockbyte Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include A Shockbyte Rust Server?

A Shockbyte Rust Server appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on A Shockbyte Rust Server?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 12 days 19 hours ago.

Settings

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server uses a map the game generates, procedural, at size 1,500 with seed 50000. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on A Shockbyte Rust Server?

The name tells you nothing about gather rates: A Shockbyte Rust Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does A Shockbyte Rust Server run smoothly?

It ran at 237 server fps on average over the last 48 hours, and never went below 214. Entities peaked at 8,446, including buildings, deployables and everything else. The highest memory usage was 1,806 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is A Shockbyte Rust Server online, and how reliable is it?

Currently offline, A Shockbyte Rust Server was last seen 1 hours ago. The uptime it reports suggests a restart roughly 1 hours ago. It was up 18% of the time over the last 7 full days, 30 out of 168 hours. On 14 October 2026, Rust Population saw it for the first time.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 15.204.152.22:20314.

How to join

How do I join A Shockbyte Rust Server?

Either enter client.connect 15.204.152.22:20314 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players You can join up to 1 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.