A Shockbyte Rust Server
Online 15.204.152.26:23412 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:24 UTC1h ago | – | – | – | 0 |
| Thu 29 Oct, 15:15 UTC1h ago | – | – | – | 0 |
| Mon 26 Oct, 00:17 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 00:02 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 16:22 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 20:48 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 18:21 UTC5d ago | 1 | – | 0.9 days | 0 |
| Mon 12 Oct, 23:28 UTC16d ago | 1 | halved by day 3 | 10.8 days | 0 |
Quick answers
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #7,470, within the top 33% of all ranked servers.
How busy is A Shockbyte Rust Server?
Of its 40 slots, A Shockbyte Rust Server is using 1 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 10:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on A Shockbyte Rust Server mean?
What the game's server browser reads from A Shockbyte Rust Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): 8 per team is the default limit; v2636 (Protocol): To join, your game must match protocol 2636; cs169652 (Build): This server runs game build 169652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include A Shockbyte Rust Server?
These Rust Population lists include A Shockbyte Rust Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on A Shockbyte Rust Server?
A new world comes every few hours on A Shockbyte Rust Server, which is why no wipe schedule is kept and those resets do not count as wipes.
Settings
Which map does A Shockbyte Rust Server run?
A procedural map of size 4,000 from seed 7863907, generated by the game, is in use on A Shockbyte Rust Server. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on A Shockbyte Rust Server?
Nothing in A Shockbyte Rust Server's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does A Shockbyte Rust Server run?
The setup is Rust network protocol 2636 and build 169652 on Linux for A Shockbyte Rust Server. Your game needs the same protocol to join; Steam takes care of updating it.
Does A Shockbyte Rust Server run smoothly?
In the last 48 hours, it averaged 234 server fps, with a low of 132. The entity count reached 46,000: buildings, deployables and all other objects. Up to 2,647 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is up and running at the moment. Judging by the uptime it reports, the last restart was about 44 hours ago. Over the last 7 full days, 164 of 168 hours were online, or 98%. The first sighting by Rust Population was on 12 October 2026.
Where is A Shockbyte Rust Server located?
Nothing published by A Shockbyte Rust Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 15.204.152.26:23412 is where it lives.
How to join
How do I join A Shockbyte Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 15.204.152.26:23412; or press Launch Rust on this page and Steam opens Rust and joins for you.