Rust PopulationField survey · Rust servers
Observing 98,401 players 11,879 servers 3,904 with someone on 400 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,470habitat unknownfirst seen 12 Oct 2026

A Shockbyte Rust Server

Online 15.204.152.26:23412 checked 9m ago

Measurements

Players now
1/ 40
= 1 player
2% full
7-day average
0
peak 1
Rank
#7,470
top 33%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Log · new worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:24 UTC1h ago – – – 0
Thu 29 Oct, 15:15 UTC1h ago – – – 0
Mon 26 Oct, 00:17 UTC3d ago – – – 0
Mon 26 Oct, 00:02 UTC3d ago – – – 0
Sat 24 Oct, 16:22 UTC5d ago – – – 1
Fri 23 Oct, 20:48 UTC5d ago – – – 1
Fri 23 Oct, 18:21 UTC5d ago 1 – 0.9 days 0
Mon 12 Oct, 23:28 UTC16d ago 1 halved by day 3 10.8 days 0
Field questions

Quick answers

from the figures on this page

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #7,470, within the top 33% of all ranked servers.

How busy is A Shockbyte Rust Server?

Of its 40 slots, A Shockbyte Rust Server is using 1 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 10:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on A Shockbyte Rust Server mean?

What the game's server browser reads from A Shockbyte Rust Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): 8 per team is the default limit; v2636 (Protocol): To join, your game must match protocol 2636; cs169652 (Build): This server runs game build 169652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include A Shockbyte Rust Server?

These Rust Population lists include A Shockbyte Rust Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe notes

What is the wipe schedule on A Shockbyte Rust Server?

A new world comes every few hours on A Shockbyte Rust Server, which is why no wipe schedule is kept and those resets do not count as wipes.

Settings

Which map does A Shockbyte Rust Server run?

A procedural map of size 4,000 from seed 7863907, generated by the game, is in use on A Shockbyte Rust Server. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in A Shockbyte Rust Server's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does A Shockbyte Rust Server run?

The setup is Rust network protocol 2636 and build 169652 on Linux for A Shockbyte Rust Server. Your game needs the same protocol to join; Steam takes care of updating it.

Does A Shockbyte Rust Server run smoothly?

In the last 48 hours, it averaged 234 server fps, with a low of 132. The entity count reached 46,000: buildings, deployables and all other objects. Up to 2,647 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is up and running at the moment. Judging by the uptime it reports, the last restart was about 44 hours ago. Over the last 7 full days, 164 of 168 hours were online, or 98%. The first sighting by Rust Population was on 12 October 2026.

Where is A Shockbyte Rust Server located?

Nothing published by A Shockbyte Rust Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 15.204.152.26:23412 is where it lives.

How to join

How do I join A Shockbyte Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 15.204.152.26:23412; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2636,gmrust,cs169652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players You can join up to 40 slots.
ts8
Group limit 8 per team is the default limit.
v2636
Protocol To join, your game must match protocol 2636.
cs169652
Build This server runs game build 169652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.