A Shockbyte x Discord Production Rust Server
Online 15.204.152.54:28005 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #14,305, within the top 64% of all ranked servers.
How busy is A Shockbyte x Discord Production Rust Server?
The count reads 0 players on A Shockbyte x Discord Production Rust Server, which has 75 slots. Seven days of counting give an average of 0 players and a peak of 2.
Lists and tags
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
What the game's server browser reads from A Shockbyte x Discord Production Rust Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
Its rhythm cannot be told yet: too few of A Shockbyte x Discord Production Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 4 days 20 hours ago the current world was made.
Settings
Which map does A Shockbyte x Discord Production Rust Server run?
A procedural map of size 1,500 from seed 50000, generated by the game, is in use on A Shockbyte x Discord Production Rust Server. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does A Shockbyte x Discord Production Rust Server run smoothly?
It ran at 254 server fps on average over the last 48 hours, and never went below 243. Up to 8,194 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,121 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
Right now, A Shockbyte x Discord Production Rust Server is online. Judging by the uptime it reports, the last restart was about 4 days 19 hours ago. Over the last 4 full days, 95 of 96 hours were online, or 99%. On 24 October 2026, Rust Population saw it for the first time.
Where is A Shockbyte x Discord Production Rust Server located?
No region is published by A Shockbyte x Discord Production Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 15.204.152.54:28005.
Getting in
How do I join A Shockbyte x Discord Production Rust Server?
Open the console with F1 in Rust and enter client.connect 15.204.152.54:28005. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.