Rust PopulationField survey · Rust servers
Observing 51,425 players 11,685 servers 3,180 with someone on 127 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,335habitat unknownfirst seen 24 Sep 2026

Deadlands 2x

Online 15.204.152.85:20204 checked 10m ago

2x moddedoxide

Measurements

Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Wed 14 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:26 UTC15d ago 0 – running 0
Sat 26 Sep, 04:47 UTC33d ago 2 halved by day 3 18.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Deadlands 2x rank against other Rust servers?

The last seven days of player hours place Deadlands 2x at #15,335, within the top 69% of all ranked servers.

How busy is Deadlands 2x?

Of its 75 slots, Deadlands 2x is using 0 right now. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on Deadlands 2x mean?

These are the tags Deadlands 2x publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): You can join up to 75 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Deadlands 2x?

Deadlands 2x appears among the Rust Population lists that follow: 2x Rust servers: the live count and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Wipe schedule

What does wipe day look like on Deadlands 2x?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 3 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Deadlands 2x?

Its rhythm cannot be told yet: too few of Deadlands 2x's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 15 days 1 hours ago, that is how long the current world has stood.

Settings

Which map does Deadlands 2x run?

Deadlands 2x uses a map the game generates, procedural, at size 4,500 with seed 1487159490. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Deadlands 2x?

Deadlands 2x advertises a 2x gather rate in its title. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Deadlands 2x run?

Rust network protocol 2635 and build 168909 on Linux is what Deadlands 2x uses. Steam updates your game automatically, but you need the same protocol to join.

Does Deadlands 2x run smoothly?

In the last 48 hours, it averaged 108 server fps, with a low of 76. Up to 127,766 entities were present, counting buildings, deployables and everything else. Up to 4,987 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is Deadlands 2x online, and how reliable is it?

Deadlands 2x is up and running at the moment. Judging by the uptime it reports, the last restart was about 4 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 24 September 2026.

Where is Deadlands 2x located?

Nothing published by Deadlands 2x states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 15.204.152.85:20204.

How to join

How do I join Deadlands 2x?

To connect directly, open Rust's console with F1 and type client.connect 15.204.152.85:20204; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players You can join up to 75 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.