A Shockbyte Rust Server
Offline 15.204.152.93:27489 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A Shockbyte Rust Server rank against other Rust servers?
By player hours over the last seven days, A Shockbyte Rust Server places at #15,256, within the top 69% of ranked servers.
How busy is A Shockbyte Rust Server?
At this count A Shockbyte Rust Server is offline, with its last sighting 10 days 20 hours ago.
Lists and tags
What do the server tags on A Shockbyte Rust Server mean?
What the game's server browser reads from A Shockbyte Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include A Shockbyte Rust Server?
These Rust Population lists include A Shockbyte Rust Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on A Shockbyte Rust Server?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 days 2 hours ago the current world was made.
Map and rules
Which map does A Shockbyte Rust Server run?
A procedural map of size 3,400 from seed 1899693224, generated by the game, is in use on A Shockbyte Rust Server. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on A Shockbyte Rust Server?
The name tells you nothing about gather rates: A Shockbyte Rust Server states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does A Shockbyte Rust Server run?
The setup is Rust network protocol 2634 and build 167781 on Linux for A Shockbyte Rust Server. Steam updates your game automatically, but you need the same protocol to join.
Is A Shockbyte Rust Server online, and how reliable is it?
Currently offline, A Shockbyte Rust Server was last seen 10 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 18 October 2026.
Where is A Shockbyte Rust Server located?
Nothing published by A Shockbyte Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 15.204.152.93:27489.
How to join
How do I join A Shockbyte Rust Server?
Open the console with F1 in Rust and enter client.connect 15.204.152.93:27489. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.