Elmo's server
Online 15.204.44.111:60413 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 12:49 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Elmo's server rank against other Rust servers?
By player hours over the last seven days, Elmo's server places at #15,262, within the top 69% of ranked servers.
How busy is Elmo's server?
Of its 100 slots, Elmo's server is using 0 right now. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Elmo's server mean?
These are the tags Elmo's server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Elmo's server?
Elmo's server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on Elmo's server?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Elmo's server?
Once a month Elmo's server wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 10 days 11 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Elmo's server run?
The map on Elmo's server is procedural, made by the game at size 4,500 from seed 1750843386. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Elmo's server?
The name tells you nothing about gather rates: Elmo's server states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Elmo's server run?
The setup is Rust network protocol 2634 and build 167781 on Linux for Elmo's server. Your game needs the same protocol to join; Steam takes care of updating it.
Does Elmo's server run smoothly?
In the last 48 hours, it averaged 166 server fps, with a low of 117. Up to 116,104 entities were present, counting buildings, deployables and everything else. Up to 5,629 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Elmo's server online, and how reliable is it?
Right now, Elmo's server is online. About 10 days 9 hours ago, it restarted, according to its uptime. Over the last 7 full days, 143 of 168 hours were online, or 85%. It was first seen by Rust Population on 13 September 2026.
Where is Elmo's server located?
Nothing published by Elmo's server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 15.204.44.111:60413 is where it lives.
How to join
How do I join Elmo's server?
Either enter client.connect 15.204.44.111:60413 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.