bulaaa tatata
Online 15.204.44.89:60416 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does bulaaa tatata rank against other Rust servers?
Over the past week it ranks #5,001 for player hours, which puts bulaaa tatata in the top 22% of all ranked servers.
How busy is bulaaa tatata?
Of its 10 slots, bulaaa tatata is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 3. In the last 48 hours the peak hour came at 03:00 UTC, averaging 2 players.
Lists and tags
What do the server tags on bulaaa tatata mean?
The game's server browser reads the tags bulaaa tatata publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include bulaaa tatata?
These Rust Population lists include bulaaa tatata: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week and it will show up.
Wipe schedule
What is the wipe schedule on bulaaa tatata?
The next wipe for bulaaa tatata is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 3 days 20 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does bulaaa tatata run?
A procedural map of size 4,500 from seed 482913, generated by the game, is in use on bulaaa tatata. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on bulaaa tatata?
The name tells you nothing about gather rates: bulaaa tatata states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does bulaaa tatata run?
On Linux, bulaaa tatata runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does bulaaa tatata run smoothly?
The last 48 hours saw an average of 106 server fps, with 56 as the lowest. The entity count reached 129,475: buildings, deployables and all other objects. Up to 7,494 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is bulaaa tatata online, and how reliable is it?
Right now, bulaaa tatata is online. The uptime it reports suggests a restart roughly 19 hours ago. It was up 99% of the time over the last 3 full days, 71 out of 72 hours. It was first seen by Rust Population on 25 October 2026.
Where is bulaaa tatata located?
A region is not published by bulaaa tatata. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 15.204.44.89:60416.
Getting in
How do I join bulaaa tatata?
Either enter client.connect 15.204.44.89:60416 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.