Rust PopulationField survey · Rust servers
Observing 51,425 players 11,685 servers 3,180 with someone on 127 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,335habitat unknownfirst seen 21 Sep 2026

Arborlon

Offline 15.204.68.136:23222 checked 3d ago

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:56 UTC FW27d ago 1 – running 0
Mon 28 Sep, 18:23 UTC30d ago 1 held half 3.1 days 0
Fri 25 Sep, 23:15 UTC33d ago 1 held half 2.8 days 0
Tue 22 Sep, 16:26 UTC36d ago 1 held half 3.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Arborlon rank against other Rust servers?

Over the past week it ranks #15,335 for player hours, which puts Arborlon in the top 69% of all ranked servers.

How busy is Arborlon?

We have no live count for Arborlon right now. It was last seen 3 days 17 hours ago. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on Arborlon mean?

What the game's server browser reads from Arborlon is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Arborlon?

On Rust Population, Arborlon is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on Arborlon?

Across its recent wipes the busiest crowds averaged 1 players. 1 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on Arborlon?

No next wipe can be predicted for Arborlon, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 12 hours ago, that is how long the current world has stood.

Settings

Which map does Arborlon run?

Arborlon uses a map the game generates, procedural, at size 2,000 with seed 70000. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Arborlon?

No gather rate appears in the name of Arborlon. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Arborlon run?

On Linux, Arborlon runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is Arborlon online, and how reliable is it?

Currently offline, Arborlon was last seen 3 days 17 hours ago. It was up 53% of the time over the last 7 full days, 89 out of 168 hours. On 21 September 2026, Rust Population saw it for the first time.

Where is Arborlon located?

No region is published by Arborlon. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 15.204.68.136:23222.

How to join

How do I join Arborlon?

Either enter client.connect 15.204.68.136:23222 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.