Wild Rose Abolitionists | Christian
Online 15.204.68.176:25168 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 10:45 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Wild Rose Abolitionists | Christian rank against other Rust servers?
By player hours over the last seven days, Wild Rose Abolitionists | Christian places at #8,016, within the top 36% of ranked servers.
How busy is Wild Rose Abolitionists | Christian?
The count reads 0 players on Wild Rose Abolitionists | Christian, which has 40 slots. Averaged over seven days, it drew 0 players and reached a peak of 2. Look at the last 48 hours and 12:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on Wild Rose Abolitionists | Christian mean?
These are the tags Wild Rose Abolitionists | Christian publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Wild Rose Abolitionists | Christian?
On Rust Population, Wild Rose Abolitionists | Christian is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on Wild Rose Abolitionists | Christian?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Wild Rose Abolitionists | Christian?
Too few wipes are on record for Wild Rose Abolitionists | Christian to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 12 days 6 hours ago the current world was made.
Map and rules
Which map does Wild Rose Abolitionists | Christian run?
Wild Rose Abolitionists | Christian uses a map the game generates, procedural, at size 3,500 with seed 839286028. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Wild Rose Abolitionists | Christian?
No gather rate appears in the name of Wild Rose Abolitionists | Christian. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Wild Rose Abolitionists | Christian run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Wild Rose Abolitionists | Christian. Your game needs the same protocol to join; Steam takes care of updating it.
Does Wild Rose Abolitionists | Christian run smoothly?
It ran at 179 server fps on average over the last 48 hours, and never went below 45. Up to 73,345 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,663 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Wild Rose Abolitionists | Christian online, and how reliable is it?
Right now, Wild Rose Abolitionists | Christian is online. About 20 minutes ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 17 October 2026.
Where is Wild Rose Abolitionists | Christian located?
A region is not published by Wild Rose Abolitionists | Christian. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 15.204.68.176:25168.
How to join
How do I join Wild Rose Abolitionists | Christian?
Either enter client.connect 15.204.68.176:25168 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.