A Shockbyte Rust Server
Online 15.204.68.182:29223 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 03:09 UTC20d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #11,406, within the top 51% of all ranked servers.
How busy is A Shockbyte Rust Server?
Of its 40 slots, A Shockbyte Rust Server is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include A Shockbyte Rust Server?
These Rust Population lists include A Shockbyte Rust Server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on A Shockbyte Rust Server?
Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on A Shockbyte Rust Server?
The record holds too few of A Shockbyte Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 20 days 18 hours ago.
Settings
Which map does A Shockbyte Rust Server run?
A procedural map of size 2,500 from seed 50000, generated by the game, is in use on A Shockbyte Rust Server. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on A Shockbyte Rust Server?
Nothing in A Shockbyte Rust Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does A Shockbyte Rust Server run?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does A Shockbyte Rust Server run smoothly?
The last 48 hours saw an average of 235 server fps, with 186 as the lowest. Entities peaked at 30,283, including buildings, deployables and everything else. Up to 2,911 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is A Shockbyte Rust Server online, and how reliable is it?
Right now, A Shockbyte Rust Server is online. Judging by the uptime it reports, the last restart was about 33 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 9 October 2026, Rust Population saw it for the first time.
Where is A Shockbyte Rust Server located?
A region is not published by A Shockbyte Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 15.204.68.182:29223 is where it lives.
Getting in
How do I join A Shockbyte Rust Server?
Open the console with F1 in Rust and enter client.connect 15.204.68.182:29223. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.