A Shockbyte Rust Server
Offline 15.204.68.194:25059 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers, and #466 of the quad servers (top 56%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 05:31 UTC12d ago | 1 | – | running | 1 |
| Sat 3 Oct, 18:31 UTC26d ago | 1 | held half | 13.5 days | 1 |
| Thu 17 Sep, 21:19 UTC42d ago | 1 | held half | 15.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
Over the past week it ranks #8,698 for player hours, which puts A Shockbyte Rust Server in the top 39% of all ranked servers. It places #466 among servers of the quad kind.
How busy is A Shockbyte Rust Server?
At this count A Shockbyte Rust Server is offline, with its last sighting 4 days 12 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Tags
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes, as read by the game's server browser: gmsoftcore (Game mode): An easier ruleset, softcore; mp1 (Max players): You can join up to 1 slots; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include A Shockbyte Rust Server?
These Rust Population lists include A Shockbyte Rust Server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on A Shockbyte Rust Server?
Irregular times are when A Shockbyte Rust Server wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 12 days 16 hours ago the current world was made.
Map and rules
Which map does A Shockbyte Rust Server run?
A procedural map of size 1,800 from seed 300900, generated by the game, is in use on A Shockbyte Rust Server. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on A Shockbyte Rust Server?
Nothing in A Shockbyte Rust Server's name says how gather works. The cap on groups is 4 players (quad). softcore is what it runs, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does A Shockbyte Rust Server run?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is A Shockbyte Rust Server online, and how reliable is it?
Offline at the moment, A Shockbyte Rust Server was last seen 4 days 12 hours ago. Over the last 7 full days, 7 of 168 hours were online, or 4%. On 17 September 2026, Rust Population saw it for the first time.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 15.204.68.194:25059 is where it lives.
Getting in
How do I join A Shockbyte Rust Server?
Either enter client.connect 15.204.68.194:25059 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.