Rust PopulationField survey · Rust servers
Observing 76,222 players 11,781 servers 3,531 with someone on 245 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 8,698habitat unknownfirst seen 17 Sep 2026

A Shockbyte Rust Server

Offline 15.204.68.194:25059 checked 4d ago

quad softcore

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
1
peak 1
Rank
#8,698
top 39%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 39% of all ranked servers, and #466 of the quad servers (top 56%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 05:31 UTC12d ago 1 – running 1
Sat 3 Oct, 18:31 UTC26d ago 1 held half 13.5 days 1
Thu 17 Sep, 21:19 UTC42d ago 1 held half 15.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

Over the past week it ranks #8,698 for player hours, which puts A Shockbyte Rust Server in the top 39% of all ranked servers. It places #466 among servers of the quad kind.

How busy is A Shockbyte Rust Server?

At this count A Shockbyte Rust Server is offline, with its last sighting 4 days 12 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.

Tags

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes, as read by the game's server browser: gmsoftcore (Game mode): An easier ruleset, softcore; mp1 (Max players): You can join up to 1 slots; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include A Shockbyte Rust Server?

These Rust Population lists include A Shockbyte Rust Server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on A Shockbyte Rust Server?

Irregular times are when A Shockbyte Rust Server wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 12 days 16 hours ago the current world was made.

Map and rules

Which map does A Shockbyte Rust Server run?

A procedural map of size 1,800 from seed 300900, generated by the game, is in use on A Shockbyte Rust Server. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in A Shockbyte Rust Server's name says how gather works. The cap on groups is 4 players (quad). softcore is what it runs, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Is A Shockbyte Rust Server online, and how reliable is it?

Offline at the moment, A Shockbyte Rust Server was last seen 4 days 12 hours ago. Over the last 7 full days, 7 of 168 hours were online, or 4%. On 17 September 2026, Rust Population saw it for the first time.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 15.204.68.194:25059 is where it lives.

Getting in

How do I join A Shockbyte Rust Server?

Either enter client.connect 15.204.68.194:25059 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp1
Max players You can join up to 1 slots.
ts4
Group limit You may team with up to 4 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.