typical TEST
Offline 15.204.83.240:20003 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does typical TEST rank against other Rust servers?
By player hours over the last seven days, typical TEST places at #15,702, within the top 71% of ranked servers.
How busy is typical TEST?
We have no live count for typical TEST right now. It was last seen 17 days 2 hours ago.
Tags
What do the server tags on typical TEST mean?
These are the tags typical TEST publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include typical TEST?
On Rust Population, typical TEST is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on typical TEST?
Too few wipes are on record for typical TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days ago the current world was made.
Settings
Which map does typical TEST run?
typical TEST uses a map the game generates, procedural, at size 1,000 with seed 6738. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on typical TEST?
No gather rate appears in the name of typical TEST. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does typical TEST run?
On Linux, typical TEST runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam updates it for you.
Is typical TEST online, and how reliable is it?
We last saw typical TEST 17 days 2 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 4 October 2026, Rust Population saw it for the first time.
Where is typical TEST located?
No region is published by typical TEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 15.204.83.240:20003.
How to join
How do I join typical TEST?
Either enter client.connect 15.204.83.240:20003 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.