Rust PopulationField survey · Rust servers
Observing 76,222 players 11,781 servers 3,531 with someone on 245 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,244habitat unknownfirst seen 8 Oct 2026

typical TESTING

Offline 15.204.83.240:21000 checked 15d ago

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,244
top 71%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct13 Oct15 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does typical TESTING rank against other Rust servers?

By player hours over the last seven days, typical TESTING places at #15,244, within the top 71% of ranked servers.

How busy is typical TESTING?

At this count typical TESTING is offline, with its last sighting 15 days 23 hours ago.

Tags

What do the server tags on typical TESTING mean?

What the game's server browser reads from typical TESTING is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include typical TESTING?

typical TESTING appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on typical TESTING?

Too few wipes are on record for typical TESTING to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 22 days 15 hours ago, that is how long the current world has stood.

Settings

Which map does typical TESTING run?

The map on typical TESTING is procedural, made by the game at size 1,000 from seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on typical TESTING?

No gather rate appears in the name of typical TESTING. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does typical TESTING run?

On Linux, typical TESTING runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but you need the same protocol to join.

Is typical TESTING online, and how reliable is it?

We last saw typical TESTING 15 days 23 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 8 October 2026.

Where is typical TESTING located?

Nothing published by typical TESTING states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 15.204.83.240:21000.

How to join

How do I join typical TESTING?

To connect directly, open Rust's console with F1 and type client.connect 15.204.83.240:21000; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.