typical
Offline 15.204.83.240:21006 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does typical rank against other Rust servers?
Over the past week it ranks #15,244 for player hours, which puts typical in the top 71% of all ranked servers.
How busy is typical?
typical is offline at this count; we last saw it 15 days 20 hours ago.
Tags
What do the server tags on typical mean?
What the game's server browser reads from typical is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include typical?
typical appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on typical?
Too few wipes are on record for typical to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 22 days 11 hours ago, that is how long the current world has stood.
Settings
Which map does typical run?
The map on typical is procedural, made by the game.
What are the rules and settings on typical?
No gather rate appears in the name of typical. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does typical run?
Rust network protocol 2634 and build 167398 on Linux is what typical uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is typical online, and how reliable is it?
Currently offline, typical was last seen 15 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 8 October 2026, Rust Population saw it for the first time.
Where is typical located?
A region is not published by typical. The location a server claims is what Rust Population shows, not the place where the machine stands. 15.204.83.240:21006 is where it lives.
Getting in
How do I join typical?
Either enter client.connect 15.204.83.240:21006 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.