typical testsss
Offline 15.204.83.240:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 03:08 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does typical testsss rank against other Rust servers?
The last seven days of player hours place typical testsss at #15,702, within the top 71% of all ranked servers.
How busy is typical testsss?
typical testsss is offline at this count; we last saw it 17 days 6 hours ago.
Tags
What do the server tags on typical testsss mean?
What the game's server browser reads from typical testsss is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include typical testsss?
typical testsss appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on typical testsss?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on typical testsss?
Its rhythm cannot be told yet: too few of typical testsss's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 17 days 23 hours ago.
Settings
Which map does typical testsss run?
The map on typical testsss is procedural, made by the game at size 1,000 from seed 6738. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on typical testsss?
No gather rate appears in the name of typical testsss. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does typical testsss run?
Rust network protocol 2634 and build 167398 on Linux is what typical testsss uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is typical testsss online, and how reliable is it?
Offline at the moment, typical testsss was last seen 17 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 4 October 2026.
Where is typical testsss located?
A region is not published by typical testsss. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 15.204.83.240:28015.
How to join
How do I join typical testsss?
Either enter client.connect 15.204.83.240:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.