typical TESTq
Offline 15.204.83.240:28017 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does typical TESTq rank against other Rust servers?
The last seven days of player hours place typical TESTq at #15,858, within the top 72% of all ranked servers.
How busy is typical TESTq?
We have no live count for typical TESTq right now. It was last seen 18 days 21 hours ago.
Lists and tags
What do the server tags on typical TESTq mean?
These are the tags typical TESTq publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include typical TESTq?
These Rust Population lists include typical TESTq: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on typical TESTq?
The record holds too few of typical TESTq's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 14 hours ago the current world was made.
Settings
Which map does typical TESTq run?
A procedural map, generated by the game, is in use on typical TESTq.
What are the rules and settings on typical TESTq?
No gather rate appears in the name of typical TESTq. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does typical TESTq run?
The setup is Rust network protocol 2634 and build 167398 on Linux for typical TESTq. Your game needs the same protocol to join; Steam takes care of updating it.
Is typical TESTq online, and how reliable is it?
We last saw typical TESTq 18 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 7 October 2026, Rust Population saw it for the first time.
Where is typical TESTq located?
Nothing published by typical TESTq states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 15.204.83.240:28017.
Getting in
How do I join typical TESTq?
To connect directly, open Rust's console with F1 and type client.connect 15.204.83.240:28017; or press Launch Rust on this page and Steam opens Rust and joins for you.