A Shockbyte Rust Server
Offline 15.235.23.18:29033 checked 58m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 13:40 UTC2h ago | – | – | running | 0 |
| Sun 25 Oct, 14:40 UTC4d ago | 1 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #10,321, within the top 46% of all ranked servers.
How busy is A Shockbyte Rust Server?
At this count A Shockbyte Rust Server is offline, with its last sighting 58 minutes ago. We counted an average of 0 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 14:00 UTC, when an average of 2 players were on.
Tags
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include A Shockbyte Rust Server?
On Rust Population, A Shockbyte Rust Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 2 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on A Shockbyte Rust Server?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 2 hours ago, that is how long the current world has stood.
Settings
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, made by the game at size 2,900 from seed 2212709. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does A Shockbyte Rust Server run?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does A Shockbyte Rust Server run smoothly?
In the last 48 hours, it averaged 235 server fps, with a low of 219. Entities peaked at 43,945, including buildings, deployables and everything else. Up to 3,172 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is A Shockbyte Rust Server online, and how reliable is it?
We last saw A Shockbyte Rust Server 58 minutes ago, and it is offline now. Judging by the uptime it reports, the last restart was about 23 minutes ago. It was up 48% of the time over the last 7 full days, 81 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is A Shockbyte Rust Server located?
A region is not published by A Shockbyte Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 15.235.23.18:29033.
How to join
How do I join A Shockbyte Rust Server?
Either enter client.connect 15.235.23.18:29033 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.