Mirsh's Private Server
Online 15.235.23.40:27961 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:24 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Mirsh's Private Server rank against other Rust servers?
By player hours over the last seven days, Mirsh's Private Server places at #6,478, within the top 29% of ranked servers.
How busy is Mirsh's Private Server?
Of its 2 slots, Mirsh's Private Server is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 00:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on Mirsh's Private Server mean?
These are the tags Mirsh's Private Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Mirsh's Private Server?
Mirsh's Private Server appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Mirsh's Private Server?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Mirsh's Private Server?
Its rhythm cannot be told yet: too few of Mirsh's Private Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 17 days 1 hours ago.
Settings
Which map does Mirsh's Private Server run?
A procedural map of size 1,500 from seed 50000, generated by the game, is in use on Mirsh's Private Server. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Mirsh's Private Server?
The name tells you nothing about gather rates: Mirsh's Private Server states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Mirsh's Private Server run?
On Linux, Mirsh's Private Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does Mirsh's Private Server run smoothly?
The last 48 hours saw an average of 239 server fps, with 200 as the lowest. Entities peaked at 9,081, including buildings, deployables and everything else. Memory use peaked at 2,504 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Mirsh's Private Server online, and how reliable is it?
You will find Mirsh's Private Server online now. About 45 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 10 October 2026, Rust Population saw it for the first time.
Where is Mirsh's Private Server located?
A region is not published by Mirsh's Private Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 15.235.23.40:27961.
Getting in
How do I join Mirsh's Private Server?
Either enter client.connect 15.235.23.40:27961 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.