Rust PopulationField survey · Rust servers
Observing 38,053 players 11,621 servers 2,842 with someone on 134 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,478habitat unknownfirst seen 10 Oct 2026

Mirsh's Private Server

Online 15.235.23.40:27961 checked 9m ago

Measurements

Players now
0/ 2
0% full
7-day average
0
peak 1
Rank
#6,478
top 29%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75106:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct22 Oct26 Oct30 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:24 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Mirsh's Private Server rank against other Rust servers?

By player hours over the last seven days, Mirsh's Private Server places at #6,478, within the top 29% of ranked servers.

How busy is Mirsh's Private Server?

Of its 2 slots, Mirsh's Private Server is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 00:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on Mirsh's Private Server mean?

These are the tags Mirsh's Private Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Mirsh's Private Server?

Mirsh's Private Server appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Mirsh's Private Server?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Mirsh's Private Server?

Its rhythm cannot be told yet: too few of Mirsh's Private Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 17 days 1 hours ago.

Settings

Which map does Mirsh's Private Server run?

A procedural map of size 1,500 from seed 50000, generated by the game, is in use on Mirsh's Private Server. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Mirsh's Private Server?

The name tells you nothing about gather rates: Mirsh's Private Server states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Mirsh's Private Server run?

On Linux, Mirsh's Private Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does Mirsh's Private Server run smoothly?

The last 48 hours saw an average of 239 server fps, with 200 as the lowest. Entities peaked at 9,081, including buildings, deployables and everything else. Memory use peaked at 2,504 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Mirsh's Private Server online, and how reliable is it?

You will find Mirsh's Private Server online now. About 45 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 10 October 2026, Rust Population saw it for the first time.

Where is Mirsh's Private Server located?

A region is not published by Mirsh's Private Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 15.235.23.40:27961.

Getting in

How do I join Mirsh's Private Server?

Either enter client.connect 15.235.23.40:27961 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players You can join up to 2 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.