Rust PopulationField survey · Rust servers
Observing 103,803 players 11,888 servers 3,995 with someone on 419 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,312habitat unknownfirst seen 21 Sep 2026

A Shockbyte x Discord Production Rust Server

Offline 15.235.23.42:23194 checked 16d ago

Measurements

Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#15,312
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 22:30 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Over the past week it ranks #15,312 for player hours, which puts A Shockbyte x Discord Production Rust Server in the top 71% of all ranked servers.

How busy is A Shockbyte x Discord Production Rust Server?

At this count A Shockbyte x Discord Production Rust Server is offline, with its last sighting 16 days ago.

Tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): You can join up to 125 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Its rhythm cannot be told yet: too few of A Shockbyte x Discord Production Rust Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 23 days 20 hours ago the current world was made.

Settings

Which map does A Shockbyte x Discord Production Rust Server run?

A procedural map of size 1,500 from seed 50000, generated by the game, is in use on A Shockbyte x Discord Production Rust Server. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Offline at the moment, A Shockbyte x Discord Production Rust Server was last seen 16 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 21 September 2026.

Where is A Shockbyte x Discord Production Rust Server located?

A region is not published by A Shockbyte x Discord Production Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 15.235.23.42:23194 is where it lives.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 15.235.23.42:23194; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players You can join up to 125 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.