A Shockbyte x Discord Production Rust Server
Offline 15.235.23.56:25603 checked 14h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 01:32 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
By player hours over the last seven days, A Shockbyte x Discord Production Rust Server places at #15,276, within the top 69% of ranked servers.
How busy is A Shockbyte x Discord Production Rust Server?
At this count A Shockbyte x Discord Production Rust Server is offline, with its last sighting 14 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
These are the tags A Shockbyte x Discord Production Rust Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): You can join up to 125 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include A Shockbyte x Discord Production Rust Server?
On Rust Population, A Shockbyte x Discord Production Rust Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 24 days 20 hours ago the current world was made.
Settings
Which map does A Shockbyte x Discord Production Rust Server run?
The map on A Shockbyte x Discord Production Rust Server is procedural, made by the game at size 1,500 from seed 50000. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
Nothing in A Shockbyte x Discord Production Rust Server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does A Shockbyte x Discord Production Rust Server run smoothly?
It ran at 236 server fps on average over the last 48 hours, and never went below 202. Entities peaked at 8,042, including buildings, deployables and everything else. Up to 1,894 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
Currently offline, A Shockbyte x Discord Production Rust Server was last seen 14 hours ago. The uptime it reports suggests a restart roughly 5 hours ago. Over the last 7 full days, 6 of 168 hours were online, or 4%. On 20 September 2026, Rust Population saw it for the first time.
Where is A Shockbyte x Discord Production Rust Server located?
Nothing published by A Shockbyte x Discord Production Rust Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 15.235.23.56:25603.
Getting in
How do I join A Shockbyte x Discord Production Rust Server?
Either enter client.connect 15.235.23.56:25603 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.