server
Offline 150.228.25.240:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does server rank against other Rust servers?
By player hours over the last seven days, server places at #13,224, within the top 61% of ranked servers.
How busy is server?
server is offline at this count; we last saw it 15 days 17 hours ago.
Tags
What do the server tags on server mean?
What the game's server browser reads from server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include server?
server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on server?
Too few wipes are on record for server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 16 days 11 hours ago, that is how long the current world has stood.
Map and rules
Which map does server run?
The map on server is procedural, made by the game.
What are the rules and settings on server?
No gather rate appears in the name of server. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does server run?
The setup is Rust network protocol 2634 and build 167584 on Windows for server. Your game needs the same protocol to join; Steam takes care of updating it.
Is server online, and how reliable is it?
We last saw server 15 days 17 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 12 October 2026, Rust Population saw it for the first time.
Where is server located?
Nothing published by server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 150.228.25.240:28015.
How to join
How do I join server?
To connect directly, open Rust's console with F1 and type client.connect 150.228.25.240:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.