Rust PopulationField survey · Rust servers
Observing 71,386 players 11,795 servers 3,684 with someone on 118 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,197habitat unknownfirst seen 17 Oct 2026

Server Test

Offline 151.19.195.209:28015 checked 11d ago

vanilla

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,197
top 70%
Last wipe
101d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Server Test rank against other Rust servers?

Over the past week it ranks #15,197 for player hours, which puts Server Test in the top 70% of all ranked servers.

How busy is Server Test?

At this count Server Test is offline, with its last sighting 11 days 15 hours ago.

Tags

What do the server tags on Server Test mean?

These are the tags Server Test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2631 (Protocol): To join, your game must match protocol 2631; cs156812 (Build): The game build is 156812; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Server Test?

These Rust Population lists include Server Test: Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on Server Test?

Its rhythm cannot be told yet: too few of Server Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 101 days 8 hours ago.

Map and rules

Which map does Server Test run?

Server Test uses a map the game generates: procedural.

What are the rules and settings on Server Test?

The name tells you nothing about gather rates: Server Test states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Server Test run?

On Windows, Server Test runs Rust network protocol 2631 and build 156812. Steam updates your game automatically, but you need the same protocol to join.

Is Server Test online, and how reliable is it?

Currently offline, Server Test was last seen 11 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 17 October 2026.

Where is Server Test located?

No region is published by Server Test. The location a server claims is what Rust Population shows, not the place where the machine stands. 151.19.195.209:28015 is where it lives.

How to join

How do I join Server Test?

Either enter client.connect 151.19.195.209:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,^v,gmrust,cs156812,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2631
Protocol To join, your game must match protocol 2631.
cs156812
Build The game build is 156812.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.