Test Server
Offline 151.240.103.167:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server rank against other Rust servers?
Over the past week it ranks #16,781 for player hours, which puts Test Server in the top 70% of all ranked servers.
How busy is Test Server?
Test Server is offline at this count; we last saw it 27 days 14 hours ago.
Lists and tags
What do the server tags on Test Server mean?
What the game's server browser reads from Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166353 (Build): The game build is 166353; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test Server?
Test Server appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Test Server?
The record holds too few of Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 28 days 7 hours ago, that is how long the current world has stood.
Map and rules
Which map does Test Server run?
A procedural map, generated by the game, is in use on Test Server.
What are the rules and settings on Test Server?
The name tells you nothing about gather rates: Test Server states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Test Server run?
The setup is Rust network protocol 2634 and build 166353 on Windows for Test Server. The protocol must match for you to join, and Steam updates it for you.
Is Test Server online, and how reliable is it?
We last saw Test Server 27 days 14 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 30 September 2026.
Where is Test Server located?
No region is published by Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 151.240.103.167:28015.
Getting in
How do I join Test Server?
Either enter client.connect 151.240.103.167:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.